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Tower Rooms (CoE): Difference between revisions

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In SpellForce: Conquest of Eo, you are able to construct a plethora of rooms to aid you in your quest, providing your with various upgrades, buffs and other bonuses.
[[Category:Conquest of Eo]] [[Category:Tower Rooms]]
== Tower Details ==
This is your tower. It is your home and study, where trained troops will appear and your magical zone of influence, called your Domain, emits from. Should your tower ever be taken by enemies, your career as a mage is over.


===<span id="Coins1Star_Locations"></span>List of Rooms===
=== Tower Level ===
As your power grows, so does your tower! By increasing your Mastery, you can upgrade your tower and add new floors and space for additional Apprentices. The tower can grow to a total of five levels.


{| class="wikitable" style="min-width: 75%;max-width: 95%;"
=== Tower Rooms ===
! colspan="3" style="background-color: #151615 !important;height: 55px;vertical-align: middle;line-height: 3;" | '''Room Names and Descriptions''' <span style="float: right;">
This is an overview of your tower's floors and rooms. You can invest resources to build a variety of rooms in empty spaces or demolish existing rooms. As you progress, new room blueprints and floors will become available. Each tower level has three rooms that can be built.
</span>
 
=== Room Extensions ===
Most rooms in your tower can be improved by adding Extensions. These can improve certain aspects of a room or your tower and can be replaced at any time with a different one.
 
== Tower Rooms and Blueprints==
Blueprints can be obtained in your Grimoire through certain quests and by purchasing them from different factions. Grimoire blueprints are contained in the Room Blueprints page, along with unlocks through your chosen Craft and select Spellpage research.
 
===Main Quest Unlocks===
{| class="wikitable" style="min-width: 75%;max-width: 95%; color:#ea8"
!Room
!Name
!Effect(s)
! Unlock
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 1
| [[Image:Troop_Quarters(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;"| [[Troop Quarters(CoE)|Troop Quarters]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Adamantinum Forge</span>
| Up to 3 Gold free unit upkeep.<br>Enables hiring of Goblin Brawlers, Goblin Archers, Goblin Shamans.
A fire elemental is bound to this forge, creating a smoldering heat.<br><br>
|Make contact with 2 cities.<br>Hire 2 workers.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Ore Refinement''' recipes<br>'''4''' Artificing ingredient slots
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 2
| [[Image:Crystalline_Garden(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;"| [[Crystalline Garden(CoE)|Crystalline Garden]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alchemy Lab</span>
| +3 Mana per Day.
Contains a well fitted laboratory required to practice all manner of alchemical crafts.<br><br>
|Make contact with 2 cities.<br>Hire 2 workers.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Alchemy'''<br>'''3''' Alchemy ingredient slots<br>Crafting Slots: +1
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 3
| [[Image:Crystal_Chamber(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;"| [[Crystal Chamber(CoE)|Crystal Chamber]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alembic Chamber</span>
| +6 Allfire per Day.
This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions.<br><br>
|Complete Tower Grimoire Page.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
|}
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 3 '''Potent Water''' per week.<br>'''4''' Alchemy ingredient slots
 
 
===Grimoire Room Blueprints ===
{| class="wikitable" style="min-width: 75%;max-width: 95%; color:#ea8"
! Room
!Name
!Effect(s)
!Unlock
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 4
| [[Image:Dwarven_Barracks(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Dwarven Barracks(CoE)|Dwarven Barracks]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Arcane Library</span>
|Up to 5 Gold free unit upkeep.<br>Enables hiring of Axewielders, Sentries, Moleriders.
Improved variant of the Study, this well stocked library is conductive to any wizard's research.<br><br>
|Windholme Reputation Reward.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+8 Research''' per day<br>
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 5
| [[Image:Orc Barracks(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Orc Barracks(CoE)|Orc Barracks]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystal Chamber</span>
|Up to 5 Gold free unit upkeep.<br>Enables hiring of Brutes, Javelin Throwers, Warg Riders.
Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes.<br><br>
|Orgash Reputation Reward.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+6 Allfire''' per day<br>
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 6
| [[Image:Human_Barracks(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Human Barracks(CoE)|Human Barracks]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystalline Garden</span>
|Up to 5 Gold free unit upkeep.<br>Enables hiring of Scouts, Soldiers, Hunters.
Gather magical crystals that store some of the Allfire overflow.<br><br>
|City of Lyraine<br>Reputation Reward.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+3 Mana''' per day<br>
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 7
| [[Image:Might_Amplifier(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Might Amplifier(CoE)|Might Amplifier]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Barracks</span>
|Increases all domains by 1.<br>''(Not just tower domain.)''
The strict regiment here will train dwarves to join your ranks.<br><br>
|Bastion Reputation Reward.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep<br>Enables hiring of [[Axewielders]],[[Sentries]],[[Moleriders]]
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 8
| [[Image:Study(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Study(CoE)|Study]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Vault</span>
| +5 Research per Day.
Not only dies this room keep your trasures, its magic also helps you find them in the first place.<br><br>
|Start Campaign.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+3 Gold''' per day<br>Find '''+10%''' more loot.
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 9
| [[Image:Workshop(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Workshop(CoE)|Workshop]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Fortification Workshop</span>
| +3 Gold per Day.<br>Crafting Slots: +1.
Being under constant siege, the city of Audale's engineers have fitted you this room with all manners of defensive machinery.<br><br>
|Start Campaign.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All own units in '''Domain''' gain: '''+2''' Armor<br>Crafting Slots: '''+1'''
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 10
| [[Image:Warriors_hall(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Warrior's Hall(CoE)|Warrior's Hall]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Glyph Smith</span>
|Stack Slots: +1.
Contains all the tools required to imbue rare metals with magical effects.<br><br>
|Audale Reputation Reward.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Artificing'''<br>'''3''' Artificing ingredient slots.<br>Crafting Slots: '''+1'''
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 11
| [[Image:Miners_Guild(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Miner's Guild(CoE)|Miner's Guild]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Herb Garden</span>
|Receive 2 Mountain Copper and 1 Sky Iron per Week.
An enchanted garden will grow all manner of plants with a little care and nurturing.<br><br>
|Silver Drift Hollow<br>Reputation Reward.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 6 '''Plant Caralysts''' per round<br>
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 12
| [[Image:Shop(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Shop(CoE)|Shop]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Glyph Smith</span>
| +5 Gold per Day.<br>25% reduced shop prices.
Contains all the tools required to imbue rare metals with magical effects.<br><br>
|Connach Reputation Reward.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Artificing'''<br>'''3''' Artificing ingredient slots.<br>Crafting Slots: '''+1'''
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 13
| [[Image:Herb Garden(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Herb Garden(CoE)|Herb Garden]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Human Barracks</span>
|Receive 6 Plant Catalysts per Week.
Allows you to train and improve human forces for your army.<br><br>
|Alluvyan Reputation Reward.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep<br>Enables hiring of [[Scouts]],[[Soldiers]],[[Hunters]]
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 14
| [[Image:Hollow_Mugwa_Statue(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Hollow Mugwa Statue(CoE)|Hollow Mugwa Statue]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Illithian Chamber</span>
|Up to 5 Gold free unit upkeep.<br>Enables hiring of Skull Crushers, Mud Slingers, Cannibals.
Numbs the thoughts of those under your spell and whispers mad secrets into the minds of those who oppose you..<br><br>
|Gar Nagnag Reputation Reward.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
|}
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+1 Domain''' range around your Tower<br>All enemy units in '''Domain''' gain: '''+25%''' to Willpower loss from all sources.
 
===Craft Exclusive Blueprints===
 
====Alchemist====
{| class="wikitable" style="min-width: 75%;max-width: 95%; color:#ea8"
!Room
!Name
!Effect(s)
!Unlock
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 15
| [[Image:Alchemy_Lab(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Alchemy Lab(CoE)|Alchemy Lab]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Kennels</span>
|Unlocks 3 Alchemy Ingredient Slots.<br>Crafting Slots: +1.
Breeding beasts for battle needs skill and talent. And a place to keep them.<br><br>
|Alchemist Campaign.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br>
 
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 3 '''Animal Ingredients''' per week.<br>Enables hiring of [[Jelly Critters]],[[Wolves]],[[Fire Beetle]]<br>Hiring Slots: '''+1'''
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 16
| [[Image:Alembic_Chamber(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Alembic Chamber(CoE)|Alembic Chamber]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Lightning Generator</span>
|Receive 3 Potent Water per Week.<br>Unlocks 4 Alchemy Ingredient Slots.
Can spread lightning far beyong your reach, to buff your units and domain.<br><br>
| Complete Alchemist Grimoire Page.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
|}
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All battles inside your '''Domain''' are enchanted with [[Spells (CoE)|Lightning]]<br>All of your units have '''+2''' White Damage
 
====Necromancer====
{| class="wikitable" style="min-width: 75%;max-width: 95%; color:#ea8"
!Room
!Name
!Effect(s)
!Unlock
|-
| [[Image:Necromancers_Crypt(CoE).png|150px]]
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Necromancer's Crypt(CoE)|Necromancer's Crypt]]
|Unlocks 3 Necromancy Ingredient Slots.<br>Crafting Slots: +1.
|Necromancer Campaign.<br>Can only be built once.
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 17
| [[Image:Soul_Well(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Soul Well(CoE)|Soul Well]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Mess Hall</span>
|Receive 2 Greater Souls per Week.<br>Unlocks 4 Necromancy Ingredient Slots.
An inn might seem mundane, yet the simple soldier values nothing more than a good ale and some decent entertainment. It makes it easier to attack and maintain a standing force.<br><br>
|Complete Necromancer Grimoire Page.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 5 turn(s)<br>
|}
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>New units start with '''+20''' Experience<br>Hiring Slots: '''+1'''<br>Tower Hiring Duration: '''-1'''
 
====Artificer====
{| class="wikitable" style="min-width: 75%;max-width: 95%; color:#ea8"
!Room
!Name
!Effect(s)
!Unlock
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 18
| [[Image:Glyph_Smithy(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Glyph Smithy(CoE)|Glyph Smithy]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Might Amplifier</span>
|Unlocks 3 Artificing Ingredient Slots.<br>Crafting Slots: +1.
The Circle of Mages has devised these crystal structures to extend the reach of their magical influence.<br><br>
|Artificer Campaign.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Increase the range of your '''Domain''' emmited from all locations by '''+1'''
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 19
| [[Image:Adamantium_Forge(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Adamantium Forge(CoE)|Adimantinum Forge]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Miner's Guild</span>
|Unlocks Ore Refinement Recipes.<br>Unlocks 4 Artificer Ingredient Slots.
A well organized mining operation provides a regular flow of ore and more efficient labor.<br><br>
|Complete Artificer Grimoire Page.<br>Can only be built once.
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
|}
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 2 '''Mountain Copper''' per week.<br>Receive 1 '''Sky Iron''' per week.
 
====Demonologist====
{| class="wikitable" style="min-width: 75%;max-width: 95%; color:#ea8"
!Room
!Name
!Effect(s)
!Unlock
|-
| [[Image:Ritual_Chamber(CoE).png|150px]]
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Ritual Chamber(CoE)|Ritual Chamber]]
|Unlocks 2 Demonology Ingredient Slots.<br>Crafting Slots: +1.
|Demonologist Campaign.<br>Can only be built once.
|-
| [[Image:Amalgamation_Chamber(CoE).png|150px]]
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Amalgamation Chamber(CoE)|Amalgamation Chamber]]
|Unlocks Amalgamation.<br>Unlocks Artifact Possession.<br>Unlocks 3 Demonology Ingredient Slots.
|Complete Demonologist Grimoire Page.<br>Can only be built once.
|}
 
===Grimoire Spellpage Reasearched Blueprints===
{| class="wikitable" style="min-width: 75%;max-width: 95%; color:#ea8"
!Room
!Name
!Effect(s)
!Spellpage
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 20
| [[Image:Torture_Chamber(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Torture Chamber(CoE)|Torture Chamber]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Necromancer's Crypt</span>
|10% increased chance of catching souls.<br>Necromancy crafting duration reduced by 1.
Built from the stones of a desecrated graveyard, this room allows you to craft all manner of undead.<br><br>
|Death Spellpage III
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Necromancy'''<br>Unlocks '''3''' Necromancy ingredient slots.<br>Crafting Slots: '''+1'''
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 21
| [[Image:Well of Shadows(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Well of Shadows(CoE)|Well of Shadows]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Orc Barracks</span>
|All battles inside your domain are enchanted with<br>Darkness: All undead units are affected<br>by darkness until the end of battle:<br>+2 willpower, +2 armor and +2 damage<br>All of your units have: +2 Death Damage.
The harsh training here will create raiding parties and orc warriors for your troops.<br><br>
|Death Spellpage IV
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep.<br>Enables hiring of [[Brutes]],[[Javelin Throwers]],[[Warg Riders]]
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 22
| [[Image:Dwarven_Vault(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Dwarven Vault(CoE)|Dwarven Vault]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Shop</span>
| +3 Gold per Day.<br>Find 10% more loot.
Why peddle your wares on other's markets? Cut out the middle-man and run your own trade!.<br><br>
|Earthmaster Spellpage II
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+5 Gold''' per day<br>Shop prices are changed by '''-25%'''.
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 23
| [[Image:Fortification_Workshop(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Fortification Workshop(CoE)|Fortification Workshop]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Soul Well</span>
|All of your units in your domain have: +2 Armor.<br>Crafting Slots: +1.
Invented by Hokan Ashir, a constant vortext bound to this chamber will syphon off souls upon their release from a body.<br><br>
|Earthmaster Spellpage III
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 2 '''Greater Souls''' per week.<br>Adds an '''additional Stackslot'''.<br>Unlocks '''4''' Necromancy ingredient slots.
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 24
| [[Image:Mess_Hall(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Mess Hall(CoE)|Mess Hall]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Study</span>
|New units start with +20 experience.<br>Hiring Slots: +1.<br>Hire Duration -1.
A well equipped library is at the core of any serious research.<br><br>
|Mentalism Spellpage II
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 5 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+5 Research''' per day
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 25
| [[Image:Illithian_Chamber(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Illithian Chamber(CoE)|Illithian Chamber]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Summoning Room</span>
|Increases tower domain by 2.<br>All enemies inside your domain lose 25% more willpower.
A proper summoning circle massicely enhances the effectivness of any summining a mage cares to perform.<br><br>
|Mentalism Spellpage III
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Mana''' free Upkeep.
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 26
| [[Image:Lightning_Generator(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Lightning Generator(CoE)|Lightning Generator]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Torture Chamber</span>
|All battles inside your Domain are enchanted with Lightning.<br>All of your units have: +2 White Damage.
Whip your subjects into shape and dominate them with fear.<br><br>
|Guardian Spellpage IV
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+10%''' chance to catch '''Souls''' of defeated enemies.<br>Necromancy Crafting Duration: '''-1'''.
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 27
| [[Image:Kennels(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Kennels(CoE)|Kennels]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Soul Well</span>
|Receive 3 Animal Ingredients per Week.<br>Enables hiring of Jelly Critter, Wolves, Fire Beetle.<br>Hiring Slots: +1.
Train and house Goblins, can be extended with defensive addons.<br><br>
|Nature Spellpage III
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''3 Gold''' free Unit Upkeep.<br>Enables hiring of [[Goblin Brawlers]],[[Goblin Archers]],[[Goblin Shaman]].
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 28
| [[Image:Arcane_Library(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Arcane Library(CoE)|Arcane Library]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Warrior's Hall</span>
| +8 Research per Day.
Containing instructive texts from generations of Shaikan Weaponmasters, this room will make a great warrior of the meeker recruit.<br><br>
|Enchantment Spellpage II
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Adds an '''additional Stackslot'''
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 29
| [[Image:Summoning_Room(CoE).png|150px]]
| style="width: 55px" |  
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Summoning Room(CoE)|Summoning Room]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Well of Shadows</span>
|Up to 5 Mana free unit upkeep.
This seemingly endless pool will clad your your troops in shadow, helping them in battle..<br><br>
|Enchantment Spellpage III
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All battles inside your '''Domain''' are enchanted with [[Spells (CoE)|Darkness]].<br>All of your units have: '''+2 Death''' Damage
|-
|-
| style="color:#9cf;width: 15px; text-align:center;" | 30
| [[Image:Corrupted_Sanctum(CoE).png|150px]]
| style="width: 55px" |
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Corrupted Sanctum(CoE)|Corrupted Sanctum]]
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Workshop</span>
| +2 Allfire per pay<br>+2 Gold per Day
Tools, devices and containers to facilitate magical crafting of any kind.<br><br>
|Occultism Spellpage II
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 5 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+3 Gold''' per day<br>Crafting Slots: '''+1'''
|-
|-
| [[Image:Indoctrination_Hall(CoE).png|150px]]
| style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;" | [[Indoctrination Hall(CoE)|Indoctrination Hall]]
| +1 Apprentice Slots
|Occultism Spellpage III
|}
|}

Latest revision as of 01:12, 13 February 2024

Tower Details

This is your tower. It is your home and study, where trained troops will appear and your magical zone of influence, called your Domain, emits from. Should your tower ever be taken by enemies, your career as a mage is over.

Tower Level

As your power grows, so does your tower! By increasing your Mastery, you can upgrade your tower and add new floors and space for additional Apprentices. The tower can grow to a total of five levels.

Tower Rooms

This is an overview of your tower's floors and rooms. You can invest resources to build a variety of rooms in empty spaces or demolish existing rooms. As you progress, new room blueprints and floors will become available. Each tower level has three rooms that can be built.

Room Extensions

Most rooms in your tower can be improved by adding Extensions. These can improve certain aspects of a room or your tower and can be replaced at any time with a different one.

Tower Rooms and Blueprints

Blueprints can be obtained in your Grimoire through certain quests and by purchasing them from different factions. Grimoire blueprints are contained in the Room Blueprints page, along with unlocks through your chosen Craft and select Spellpage research.

Main Quest Unlocks

Room Name Effect(s) Unlock
Troop Quarters Up to 3 Gold free unit upkeep.
Enables hiring of Goblin Brawlers, Goblin Archers, Goblin Shamans.
Make contact with 2 cities.
Hire 2 workers.
Crystalline Garden +3 Mana per Day. Make contact with 2 cities.
Hire 2 workers.
Crystal Chamber +6 Allfire per Day. Complete Tower Grimoire Page.


Grimoire Room Blueprints

Room Name Effect(s) Unlock
Dwarven Barracks Up to 5 Gold free unit upkeep.
Enables hiring of Axewielders, Sentries, Moleriders.
Windholme Reputation Reward.
Can only be built once.
Orc Barracks Up to 5 Gold free unit upkeep.
Enables hiring of Brutes, Javelin Throwers, Warg Riders.
Orgash Reputation Reward.
Can only be built once.
Human Barracks Up to 5 Gold free unit upkeep.
Enables hiring of Scouts, Soldiers, Hunters.
City of Lyraine
Reputation Reward.
Can only be built once.
Might Amplifier Increases all domains by 1.
(Not just tower domain.)
Bastion Reputation Reward.
Can only be built once.
Study +5 Research per Day. Start Campaign.
Workshop +3 Gold per Day.
Crafting Slots: +1.
Start Campaign.
Warrior's Hall Stack Slots: +1. Audale Reputation Reward.
Can only be built once.
Miner's Guild Receive 2 Mountain Copper and 1 Sky Iron per Week. Silver Drift Hollow
Reputation Reward.
Shop +5 Gold per Day.
25% reduced shop prices.
Connach Reputation Reward.
Herb Garden Receive 6 Plant Catalysts per Week. Alluvyan Reputation Reward.
Hollow Mugwa Statue Up to 5 Gold free unit upkeep.
Enables hiring of Skull Crushers, Mud Slingers, Cannibals.
Gar Nagnag Reputation Reward.
Can only be built once.

Craft Exclusive Blueprints

Alchemist

Room Name Effect(s) Unlock
Alchemy Lab Unlocks 3 Alchemy Ingredient Slots.
Crafting Slots: +1.
Alchemist Campaign.
Can only be built once.
Alembic Chamber Receive 3 Potent Water per Week.
Unlocks 4 Alchemy Ingredient Slots.
Complete Alchemist Grimoire Page.
Can only be built once.

Necromancer

Room Name Effect(s) Unlock
Necromancer's Crypt Unlocks 3 Necromancy Ingredient Slots.
Crafting Slots: +1.
Necromancer Campaign.
Can only be built once.
Soul Well Receive 2 Greater Souls per Week.
Unlocks 4 Necromancy Ingredient Slots.
Complete Necromancer Grimoire Page.
Can only be built once.

Artificer

Room Name Effect(s) Unlock
Glyph Smithy Unlocks 3 Artificing Ingredient Slots.
Crafting Slots: +1.
Artificer Campaign.
Can only be built once.
Adimantinum Forge Unlocks Ore Refinement Recipes.
Unlocks 4 Artificer Ingredient Slots.
Complete Artificer Grimoire Page.
Can only be built once.

Demonologist

Room Name Effect(s) Unlock
Ritual Chamber Unlocks 2 Demonology Ingredient Slots.
Crafting Slots: +1.
Demonologist Campaign.
Can only be built once.
Amalgamation Chamber Unlocks Amalgamation.
Unlocks Artifact Possession.
Unlocks 3 Demonology Ingredient Slots.
Complete Demonologist Grimoire Page.
Can only be built once.

Grimoire Spellpage Reasearched Blueprints

Room Name Effect(s) Spellpage
Torture Chamber 10% increased chance of catching souls.
Necromancy crafting duration reduced by 1.
Death Spellpage III
Well of Shadows All battles inside your domain are enchanted with
Darkness: All undead units are affected
by darkness until the end of battle:
+2 willpower, +2 armor and +2 damage
All of your units have: +2 Death Damage.
Death Spellpage IV
Dwarven Vault +3 Gold per Day.
Find 10% more loot.
Earthmaster Spellpage II
Fortification Workshop All of your units in your domain have: +2 Armor.
Crafting Slots: +1.
Earthmaster Spellpage III
Mess Hall New units start with +20 experience.
Hiring Slots: +1.
Hire Duration -1.
Mentalism Spellpage II
Illithian Chamber Increases tower domain by 2.
All enemies inside your domain lose 25% more willpower.
Mentalism Spellpage III
Lightning Generator All battles inside your Domain are enchanted with Lightning.
All of your units have: +2 White Damage.
Guardian Spellpage IV
Kennels Receive 3 Animal Ingredients per Week.
Enables hiring of Jelly Critter, Wolves, Fire Beetle.
Hiring Slots: +1.
Nature Spellpage III
Arcane Library +8 Research per Day. Enchantment Spellpage II
Summoning Room Up to 5 Mana free unit upkeep. Enchantment Spellpage III
Corrupted Sanctum +2 Allfire per pay
+2 Gold per Day
Occultism Spellpage II
Indoctrination Hall +1 Apprentice Slots Occultism Spellpage III