Torture Chamber
- Unlocked through
- Death
- Build time
- 7 turn(s)
- Possible build amount
- Multiple
- Possible extentions amount
- 2
Effect
- 10% increased chance of catching the souls of defeated enemies
- necromancy crafting duration reduced by 1
Extentions
- Creepy Cargoyle
- 10% chance to catch the souls of defeated enemies.
- Required threshold: 1 Death, 1 Arcane
- Motivator - can only be built once
- all own units in domain gain: +6 magical daily regeneration and +2 speed
- Required threshold: 1 Death, 1 Elemental
- Spare Parts
- receive 2 Death Ingredients per week
- enables hiring of walking corpses
- Required threshold: 2 Death, 1 Arcane
- Rage Parasite - can only be built once
- All slave or undead units gain Rage Parasite: +20% damage and -20% health
- Required threshold: 1 Death, 2 Elemental
- Soul Prison Collar - can only be built once
- All slave or undead units gain Soul Prison Collar: Upon death the soul of enchanted unit is always caught by you, even when losing the battle
- Required threshold: 2 Death, 2 Arcane
- Torture Tools - can only be built once
- All apprentice units gain Slaver: All attacks can inflict Enslaved, enemies become Slabeable when broken or routed.
- And all Apprentice units gain Feared: All attacks can Inflict Fear: +100% to willpower loss from all sources.
- Required threshold: 3 Life, 2 Elemental
Lore
Whip your subjects into shape and dominate them with fear.