Soul Well
- Unlocked through
- Necromancy
- Build time
- 10 turn(s)
- Possible build amount
- Once
- Possible extentions amount
- 3
Effect
- receive 2 greater souls every week
- add an additional stackslot and unlock the fourth necromancy ingredient slot
Extentions
- Creepy Cargoyle
- 10% chance to catch the souls of defeated enemies.
- Required threshold: 1 Death, 1 Arcane
- Minion
- necromancy crafting duration: -1
- Required threshold: 2 Death, 1 Arcane
- Ritual circle
- up to 5 mana free upkeep
- Required threshold: 1 Death, 2 Arcane, 1 Elemental
- Soul Catcher
- receive 1 Pure Soul every week. A pure soul is a Tier 3 soul.
- Required threshold: 2 Life, 2 Arcane
- Soulstorm Generator - can only be built once
- All battles inside your domain are enchanted with Soul Maelstorm: All units are affected by Soul Maelstorm until the end of battle: +100% soul drop chance.
- Required threshold: 2 Death, 2 Arcane, 1 Elemental
Lore
Invented by Hokan Ashir, a constant vortext bound to this chamber will syphon off souls upon their release from a body.