Anonymous
×
Create a new article
Write your page title here:
We currently have 632 articles on SpellForce Wiki - Rohens encyclopedia. Type your article name above or click on one of the titles below and start writing!



SpellForce Wiki - Rohens encyclopedia

Realm of the Gods (DotP)

Revision as of 20:42, 1 April 2023 by 0z2y (talk | contribs)
🚧Page Under Construction
Hokan's Dream Game
The events of this game are not part of the canon story and timeline of the SpellForce universe.

Intro

The Realm of the Gods is the third map in the Demons of the Past's campaign, and its supposed to be the abode of the gods of Eo.


It's filled with Ghosts, some are even known characters from the previous games that can help you... or not.


And apparently, according to Demons of the Past, the afterlife on Eo resembles a entangled burocratic company where you have to go through a lot of hoops and ladders in order to proceed and meet the bosses of the place: the Guardians themselves.


Here it is the map, with the important locations to remember when playing it:

Map


The Realm of the Gods The Realm of the Gods

    🗡️ Journey Stones
  1. 1 Outside the City
  2. 2 First District
  3. 3 Second District
  4. 4 Third District
  5. 5 Great Hall
  6. 🗡️ Locations / NPCs
  7. 6 Armour Merchant
  8. 7 Magic Merchant
  9. 8 Elite Merchant
  10. 9 King Ulf / Halicos / Vlad
  11. 10 Trebuchet
  12. 11 Demons' Portal
  13. 12 City Gates / Guards
  14. 13 Waiting Room (Flink, Elune, Shan, etc...)
  15. 14 Historian of Ereon / Craig Un'Shallach
  16. 15 Vlad, the Stranger
  17. 16 Blue Crystal (Professor Twiddle)
  18. 17 Tiara's Rising Sun
  19. 18 Eldest Tario
  20. 19 Docks / Boat
  21. 20 Arena / Overseer
  22. 21 Armory / Spirit Hero
  23. 22 War Game
  24. 23 Demon Portal
  25. 24 Togo
  26. 25 Great Hall / Guardians

Trivia


The Renegade Guardians as well as Zerbo shouldn't be on Demons of the Past's campaign according to the lore from previous games.

By this time, Zerbo has become the Red God and the Renegades are supposed to be exiled outside Eo.

Merchants


Quests


  • The Trials of the Guardians

    Pass all tests of the islands

    • The ghost of Craig Un'Shallach wanted you to come here. He insisted that you should contact the Guardians to get their help in the fight against the Nameless.
      These mysterious , called the Stepping Stones, are the only path to the Guardians' location. Visit each island and pass all the trials.
    1. 1
      Trial of Hirin

      Deliver all 3 messages
      The trial of Hirin is to find three people in the maze and pass on the correct message to them.
      Good thing you can start it over if you fail. Just touch the Guardian Stone again.

      • Stranger (Time Counter) 💡
        It is time
      • Stranger (Lunatic) 💡
        Makkebitay quperiajot!
      • Stranger (Messenger) 💡
        I'm the messenger.
        • To Whom It May Concern

          Deliver the message you received on Hirin's island to the right person
          Yeah, but who is the addressee? Hirin's got a strange sense of humour.
          This will be hard without any knowledge...
          Oh, wait a second, did I say knowledge? Ereon should have an island here too...
          💡
          Einar
    2. 2
      Trial of Elen

      Walk on the path of the hunt and defeat all high-prize game you come across
      The trial of Elen invites you to a hunt. Follow the path and hunt the wild beasts wandering around.
      You can call yourself a true hunter only if you run down all of them.

    3. 3
      Trial of Zerbo

      Sneak through the city
      Sneak through the city without raising any attention.
      Don't get into a fight. No blood should be spilled – not even yours.

    4. 4
      The Fourth Trial

      Survive the night
      Make it through the night alive on this mysterious island.
      Watch out for any new company. They might be far from friendly.

    5. 5
      Trial of Niethalf

      Reach the mother lode
      Niethalf bestowed leadership of a group of dwarves on you. Battling giants and golems, you should fight your way to the mother lode in the cave.
      Your trial is completed when the dwarves reach the Adamantinum and you've cleansed all corridors of your enemies.

    6. 6
      Trial of Ereon

      Tell the Guardian Stone the name of the one who tells only the truth

      Speak to all 5 people here, and find out who is the only truly honest person.
      Return to the Guardian Stone then and tell the stone the name you have puzzled out.
      💡
      Urgi
    7. 7
      Trial of Shanna

      Protect the Great Old Tree from the attacks
      There is a tree standing in the centre of this island, the Great Old Tree. She is harassed by demonic creatures.
      Protect her from the attacks, and heal her with the magical essences you find.
      The stone said your life depends on the tree, so you'd better make sure she lives, because there won't be a second chance here.

    8. 8
      The Eighth Trial

      Reach the portal on the other side of the island
      A strange trial. It wants you to walk over to the other side and use the portal there.
      Is that it?

    9. 9
      The Ninth Trial

      Complete the construction of the Ziggurat
      Protect the construction of the Ziggurat from the attacks of the elementals. The construction ends when all 4 levels are done.
      The stone also hinted that your life ends when the Ziggurat is destroyed, so make every effort to reach your goal.

    10. 10
      Trial of Tiara

      Solve the puzzle by activating the pedestals in the correct order

      Solve the puzzle in order, to open the portal to the Realm of the Gods.
      The island is all marble and columns. There are 8 pedestals with objects, some of them can even be turned around.
      You need to find the right direction and the correct activation order. Each correct move will feed the holy fire of Tiara.
      💡
      • The Torch: The dawn of day, but light illuminated the darkness of a cold night.
      • The Knight: In the flickering lights, a knight in full attire stood still, facing the rising sun. (Rotate the Knight to the Sword)
      • The Sword: My sword for gold!, shouted he, for treasures, were his heart's desire. (Rotate the Sword to the Chest)
      • The Chest: And out he rode into the clear morning, to once again defy the crystalline foe. (Rotate the Chest to the Crystal)
      • The Crystal: Wherever he would find her, he'd fight her with his sword and shield.
      • The Shield: His foe, the crystal witch, who stole his treasured cup. (Rotate the Shield to the Cup)
      • The Cup: In the end he found and killed her with a mighty blow.
      • The Cauldron: Her limp body fell lifeless. A huge fire spread out, engulfing the knight holding the treasured cup in his hands.
  • Sidequests

    1. 1
      Colin's Diary

      Find all pages of the diary
      Colin asked you to collect all the pages of his diary.
      The pages can be everywhere on the islands, including on any you've already visited.
      💡

      Here are the pages' locations in no special order, some can be found during the normal progression of the main quest, others require returning to previous islands.
      1. First page of Colin's diary - Shanna's Island
      2. Second page of Colin's diary - Hirin's Island (it's in the bottom right nook to the right from the Time Counter)
      3. Third page of Colin's diary - Niethalf's Island
      4. Fourth page of Colin's diary - Zerbo's Island (north from the jealous husband, Zoraeen))
      5. Fifth page of Colin's diary - Elen's Island (nearby to where the Spiders were)
      6. Last page of Colin's diary - Fourth Trial (Nor's) Island (dropped by an Undead in the final wave)
      • Proof

        Deliver the notes to Jasse in Westguard
        You've collected all the pages. Colin's wish is that you bring them back to his niece Jasse, who lives in Westguard.

The Guardians (DotP version)
The Guardians (DotP version)
The new recruitment
The new recruitment