- Occultism School
- Command the forces that lurk beyond the veil, shaping the world to your whims.
- Playstyle
- Sacrifice units for strong boons, corrupt locations into demonic powerhouses, and lead an army of demons into this world.
Spellpage I
Demonic Weapons
Demonic Weapons
Unit Enchantment
20
12
1
Enchanted unit's melee weapons deal increased damage against higher Tier opponents.
Twisting a soul into a weapon, forged of fury and pain, can make every slash with it more devastating than the last.
Sacrificial Ritual
Sacrificial Ritual
Instant
80
9
0
Sacrifice a target unit to create a random Artifact. Its power depends on the level of the sacrifice.
Blood always holds power. With this ritual, you can use that to your advantage - molding blood into iron and steel.
Summoning Circle
Summoning Circle
Terraforming
100
25
2
Cast this on an empty hex to make it count as within your Domain, even if far away.
Etching the ground with blood sigils enables one to lay claim to it and provides optimal conditions for summoning.
Summon Chaotic Spirit
Summon Chaotic Spirit
Summoning
150
35
2
Summon a Chaotic Spirit that changes its attack type in battle and can meld with sources of Allfire, granting you control over them.
Combining the common wisp with a demon's might could enable you to unleash much more than a fancy light.
Spellpage II
Sacrificial Summon
Sacrificial Summon
Summoning
120
75
0
Turn target non-hero unit permanently into a lava spewing Core Dweller . It will keep all accumulated experience and abilities.
The excruciating pain when the body is forcefully twisted, surely is worth the out come.
At least for you.
At least for you.
Chaos Altar
Chaos Altar
Terraforming
350
50
0
Turns target Ritual Altar into a Chaos Altar providing Allfire and hireable Demons.
A place of respite and purity to some, this altar is a ground to host those that are malevolent by nature.
Wall of Fire
Wall of Fire
Summoning
60
50
2
Surrounds your tower and lodges with a flaming wall, burning your enemies in battle.
Deep within the burning gorges of Barga Gor roar the eternal flames.
With this incantation, they are at your command.
With this incantation, they are at your command.
Corrupted Sanctum
Corrupted Sanctum
Tower Room
250
0
0
Construct a chamber by inscribing infernal runes with your own blood. This wretched room strengthens ties with demonic allies, enhancing their power and loyalty.
Spellpage III
Mutation
Mutation
Unit Enchantment
450
42
0
Mutate target mortal unit with a random Mutation classifying it as demonic.
Merging a demon's might with any other soul's flesh will surely inflict pain beyond compare. But the resulting army is more powerful than ever.
Indoctrination Hall
Indoctrination Hall
Tower Room
400
0
0
A dedicated hall to lecture your apprentices will allow you to indoctrinate even more of the gifted into your ranks, providing them with all they need to learn and grow.
Protection from Good
Protection from Good
Terraforming
40
12
0
Enchants all units in a stack for teir next battle with increased protection against White damage.
Weaving the darkness like a cloak around your units shrouds them effectively from any unwanted effects of light.
For light cannot exist where darkness thrives.
For light cannot exist where darkness thrives.
Infused Memory
Infused Memory
Unit Enchantment
200
33
3
Enchanted fantastic creature can gather Experience and gain levels, though at a slower rate.
By infusing them with magic, even the corrupted and damned can gain powers exceeding their original capabilities.
Spellpage IV
Pandemonium
Pandemonium
Global Enchantment
600
333
10
Tear a hole in the material plane and turn your tower into a beacon to the twisted.
With the right knowledge and dedication, you could turn your tower into a vial of complete chaos and ultimate dominion.
Summon Demon Lord
Summon Demon Lord
Summoning
1000
250
0
Sacrifice a Greater Allfire Node to acquire the services of the demon lord Rav Ozeal.
When mastering the dark arts, you can do more than bend a demon's essence to your will - you can make even the largest of them succumb and grovel before you. But at what cost...
Drain Location
Drain Location
Instant
500
20
0
Target a depletable location and immediately drain all remaining resources in an instant.
This infernal invantation is able to siphon resources in the most effective way, nearly at an instant.
Greater Sacrificial Summon
Greater Sacrificial Summon
Summoning
300
125
0
Turn target non-hero unit permanently into a magic-wielding Aether Beast . It will keep all accumulated experience and abilities.
Inviting a malevolent soul into one's body is not an act many can withstand, but once the pained screams fade, they emerge greater than before.