Lightbringer
The values here are shown for the LvL 1 of the unit. To calculate the values for other levels, simply multiply the value by the level. The only values that change in such way are Health, Mana,Armor and Damage.
- Unit ID
- 80
- Classification
- Realm
- Race
- Titan
- Unit Type
- Melee, Caster
- Health
- 2000
- Mana
- 1000
- Armor
- 9
- Damage
- 15 - 40 every 2.5s
- Range
- 0
- Population slot
- 5
- Turn speed (°/s)
- 300
- Production cost
- 800
- 1200
- Production speed
- 1min 15s
- Recruited at
- Headquarter
- Requirements
- Human Upgrade - Elven Upgrade – Dwarven Upgrade
Spells
- Divine Bolt
- Causes up to 60 total damage on the ground in the target area. When a flying unit is hit, it gets an additional 4 damage.
Abilities and Resistances
- Walkspeed Titan (hidden, normal speed but slow acceleration)
- Sweeping Blow - Each blow hits several units at a time.
- Scatter Magic - Magic can be applied on 5 targets at the same time
- Smashing - Each blow causes a triple hit on the target.
Lore
- Once in every generation Tiara, the sun goddess, chooses a paladin who fought under her banner and got killed in self-abandonment. Him she raises to the heavens, bathed in holy light, so he can rest at her table and enjoy the glittering dance of the golden goddess. But if the distress of the believers in Tiara ever became unbearable and their calls should reach high up to the heavens, those heroes would rise from her table and descend on Eo to fight back the waves of darkness with Tiara’s light. Like towers they will rise high above the battlefield, their blades will sweep the servants of darkness aside and their holy flashes will cut trenches through the lines of the enemies. That is how they proclaim the wrath of their goddess: with iron and light.