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Dwarven Catapult(SF2)


Dwarven Catapult

The values here are shown for the LvL 1 of the unit. To calculate the values for other levels, simply multiply the value by the level. The only values that change in such way are Health, Mana,Armor and Damage.

Unit ID
79
Classification
Realm
Race
Dwarf
Unit Type
Ranged
Health
240
Mana
0
Armor
10
Damage
0
Range
0
Population slot
3
Turn speed (°/s)
300
Production cost
Silver 250
Lenya 0
Production speed
12s
Recruited at
Warrior Guild
Requirements
Dwarven Forge
Master Armory

Spells


Rock Projectile
Causes up to 60 total damage on the ground in the target area.

Abilities and Resistances


  • Slow Movement
  • Catapult (is hidden, used to lean according to the relief)
  • Destructive: +100% Damage to Buildings
  • NonLiving: protects from some spells like heal, pain, shock and freeze
  • Ground Attack - Can only attack targets on the ground.

Lore


  • After the Convocation War, Niethalf’s sons had sworn never again to produce weapons of such destruction power. But when the first forts of the realm were shaken by the siege weapons of its enemies, the dwarves had no other choice. Therefore, these creaky monstrosities were rolled to the front line to let loose their shower of stones on the enemies. Unprotected in close combat and slow on the battlefield, these catapults are an easy capture for cavaliers, but their heavy shots smash any defence construction with ease and tear huge gaps among the unfortunate armies, which do not get out of range in time.