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SpellForce Wiki - Rohens encyclopedia

Class Guides - Fighter - Light Combat Arts


Fighters focus on speed & agility. For starters, the fighter character type is the easiest & safest to play


Light Combat Arts

  • piercing weapons
  • light blade weapons
  • light blunt weapons
  • light armour


Many of the better weapons in game are light blades, which make piercing & light blunt weapons rather unpopular due to the fact you can dual wield light weapons for maximum speed & damage.


The combat spells you gain automatically by training in light combat arts

  • Berserk - allows you to do massive damage briefly
  • Blessing - heals you
  • Shelter - gives you temporary high magic resistances
  • Durability - reduce physical damage received & dealt


You could remove piecing weapons, light armour and instead go for heavy armour but you'll have to add points to strength and stamina in order to wear them. if you intend to dual wield i would not use shields at all or waste points adding those in. You could however add points to a magic skill to gain spells as an added bonus but take it into account you will have to add points to those specifics skills too. I've add the Points needed for those in the builds for each of the classes so over go them before picking your other choices. Heavy Combat, White Magic, Elemental Magic, Mind Magic & Black Magic


In this we will over go the needed amounts of stats for each level of the combat arts build. here you will need Dexterity & Agility. These numbers are a minimum needed for each so the rest you could spend else where or add more to those stats instead for a maximum number per level.


Dexterity & Agility Stats needed For Order Of Dawn & Breathe Of Winter Campaign

  • level 02 - 26 - 26 - 02
  • level 03 - 28 - 27 - 05
  • level 04 - 30 - 29 - 07
  • level 05 - 33 - 31 - 10
  • level 06 - 37 - 34 - 12
  • level 07 - 40 - 37 - 15
  • level 08 - 45 - 41 - 17
  • level 09 - 50 - 45 - 20
  • level 10 - 56 - 50 - 22
  • level 11 - 62 - 55 - 25
  • level 12 - 70 - 60 - 28