Alchemists
- Tier Level
- 2
- Classification
- Mortal
- Human
- Healer
- Spellcaster
- Health
- 40
- Focus
- 5
- Armor
- 8
- WillPower
- 11
- Speed
- 7
- Unit Power
- 55
- Artifacts slot
- Glyph Slots
- 2
- Upkeep Costs (per trun)
- 2 Gold
- 0 Mana
Skills
- Melee Attack (18 physical )
- Move
- Guard Stance
- First Aid
- Throw Acid-Filled Flask
Attributes
- Human
- Healer
- Spellcaster
- Death Resistance (0)
- White Resistance (0)
- Physical Resistance (0)
- Elemental Resistance (0)
Lore
- Since the days of the Hybernian Empire, when the humans first rose against the Dragons, alchemy holds a dear place in their hearts. It was their assistance that allowed the humans to mend the wounds of battle before they had established their first schools of magic, thus playing a pivotal role in their early expansion. It is easy to learn, yet hard to master, offering much more than brewing simple potions or turning substances into gold. For this reason, it was the preferred craft of many advisors and scholars looking for ways to extend their lives and unearth the deep secrets of magic. In times of war, alchemists provide a supportive role for the armies of the humans, using their skills to heal their brothers in arms, while during peace, they act as healers and researchers.