Mess Hall
- Unlocked through
- Mentalism
- Build time
- 5 turn(s)
- Possible build amount
- Multiple
- Possible extentions amount
- 2
Effect
- New units start with +20 experience, hiring slots +1
- hire duration -1
Extentions
- Lavish Meals
- all own units in domain gain: +100% daily regenerations and +1 Willpower
- Required threshold: 2 Life
- Brewery
- Receive 2 Beverages per week
- all of your units ave: -10% to Willpower loss from all sources
- Required threshold: 3 Life
- Intelligence Gathering
- find 25% more loot.
- Required threshold: 2 Life, 2 Elemental
- Free Beer - can only be built once.
- get up to 5 gold free unit upkeep
- Required threshold: 1 Life, 1 Arcane, 2 Elemental
- Dungeon Expedition
- Hire a team of adventurers to bring you 1 artefact per week
- -5 gold per day
- Required threshold: 2 Death, 1 Arcane, 1 Elemental
Lore
An inn might seem mundane, yet the simple soldier values nothing more than a good ale and some decent entertainment. It makes it easier to attack and maintain a standing force.