Kennels
- Unlocked in
- Connach
- Build time
- 7 turn(s)
- Possible build amount
- Multiple
- Possible extentions amount
- 2
Effect
- receive 3 animal ingredients every week
- enables the hiring of Jelly Critter, Wolves and Fire Beetle
- increase hiring slots by 1
Extentions
- Mountain Enclosure
- Receive 3 mountain ingredients per week
- enables hiring of Molebeast, Mountain bear and Snow Leopards
- All beast units gain Tempered fire: Unit is immune to Burning
- Required threshold: 1 Life, 2 Elemental
- Steppe Enclosure
- receive 2 Blood Honey per week
- enables hiring of Wargs, Iron Beak and Hornets
- All beast units gain Charge: This unit gains +3 damage on its first melee strike for every field moved prior to attacking, only works if the unit strikes first.
- Required threshold: 1 Death, 2 Elemental
- Darkwood Enclosure
- receive 3 Darkwood Ingredients per week
- enables hiring of Spiders, Plaguebeetles and Direwolf
- all beasts gain Bloodthirsty: Gains a bonus when attacking enemies afflicted by bleeding: +6 damage.
- Required threshold: 1 Arcane, 2 Elemental
- Nature Totem - can only be built once
- All beast units gain Nature Totem: +20% death damage resistance and 20+ white resistance
- all beast units gain Strong Mind: This unit is immune to mindcontrol.
- Required threshold: 1 Death, 2 Arcane
- Feeding Put - can only be built once
- All beast units gain follower: This unit is a devour follower - Requires no upkeep cost, replaces: enslaved.
- Required threshold: 3 Life, 2 Elemental
Lore
Breeding beasts for battle needs skill and talent. And a place to keep them.