Crossbowman
The values here are shown for the LvL 1 of the unit. To calculate the values for other levels, simply multiply the value by the level. The only values that change in such way are Health, Mana,Armor and Damage.
- Unit ID
- 72
- Classification
- Realm
- Unit Type
- Ranged
- Health
- 250
- Mana
- 250
- Armor
- 7
- Damage
- 5 - 25 every 2s
- Range
- 0 - 17
- Population slot
- 2
- Turn speed (°/s)
- 600
- Production cost
- 80
- 0
- Production speed
- 8s
- Recruited at
- Headquarter
- Castle
- Requirements
- Blacksmith
Spells
N/A
Abilities and Resistances
- Very Fast Movement
- Mounted Unit (hidden, used to weaken against fortify)
Lore
- They combine the skills of scouts and marksmen. Their armour gives them the free movement of a ranger, but also provides the necessary protection to survive duel in battle. Even though the crossbows of the humans are not as accurate and long-range as the bows of the elves, they are still a deadly threat to more lightly armoured units.