Based on the origial cardgame out of the SpellForce 2 Collectors-Edition of 2006, SpellForce 2 - Master of War (SF2-MoW) is a turn based strategy cardgame based on the setting of Spellforce 2 Shadow Wars and designed by Jan Wagner, but reinvisioned and expanded with more content and features then its original paper origin.
The Game
You are able to gather an army of all 7 factions of Eo. The "Realm", the "Clan", the "Pact", the "Shaikan", the "Undead", the "Beasts" and the "Demons". In SpellForce 2 - Master of War over 100 different cards are available to you, for you to win the game. Every fraction has 14 different Units cards and 10 spells cards that can be used and will be found more then once! Every unit has uniqe abilitys which have an effect on every fight of the game.
So it is possible to win against an enemy who is stronger than you.
Also use up to 10 different spellcards who can have an massive effect on the game and the enemy.
You will be able to play vs the AI who will always fight differently. The Ai will newer do the same tactik twice. It will make his decitions based on his current cards, enemy cards and the current lvl of the player.
Every battle against the AI is completely different so it will be never the same fight.
The AI will develop with you and your skills. What was easy in the beginning, won’t be easy in the future.
Wanna play against your friends on one System? No Problem! You will be able to play against other players on one and the same system with enough time to switch every turn.
So you have always the option to play whenever and wherever you want against other players, even when they don’t have a System currently available.
The Game supports Singleplayer vs AI, local MP on one device, (W)Lan Mode mit Crosssystem support (Windows vs Android in the same network) and Online MP.
History and Development
"SpellForce 2 - Master of War" was and is a purely Fan-made gameproject that was started by the SpellForce-forum user "NeoX" as a community present for the 10 years anniversary of SpellForce 2 Shadow Wars in the year 2016 (original release April 2006) that es an reimagin and expansion of the original cardgame that was included in the Collectors Edition of SpellForce 2 Shadow Wars amde by Jan Wagner in 2006. The development started in the late year of 2013. At first it was only planned that the game "The Card"- Project (That didn't have a name back then) would only be published and developed for the german language side of the community, because the original card-game that it was based on was only released in germany and does only exist in a german version. It was originaly planned that it would stick to it's original form where only 2 factions play against each other ("The Bund" and "The Clan"). After showing the first developent progresses and alpha version, more and more players wanted to support and to play the game. This resulted in that more then 53.000 people viewed the threat in the official SpellForce forum in under 1 month. Even players wanted to play it that didn't know the german language and requested an english version. This was the point where it was decided to expand the game to 2 languages. In May 2014 the game came more and more closer to it's today features. As a progression system the devs decided to integrate a RPG-Rank system mit medals for people to earn. Also the first voices come up that with the growing popularity of mobile devices (mostly Android), a mobile version of the game would benefit it very well next to the Windows PC version. But it was denied back then becaus of lack of time and resources. In April 2016 the game reached version 1.1000 and was released publicly. It was the complete digital version of the original card-game with support for german and english languages. In the last years the development stopped and continued from time to time because of time and resource issues on the devs side. This was solved by creating a group od modders and devs to finish it - the IT-Huskys, who are in charge up to today. Thanks to the bigger team an Android mobile version could be released and created to the windows version. Because of the well recived "basic version" of SF2-MoW, the devs decided to create an expansion for the game that added to the original 2 factions (Bund and Clan) a 3rd one "The Pakt". A survey at the official SpellForce forum decided that the card and unit names won't be translated (will always be in german) to be closer to the original source material. SpellForce 2 - Master of War 2.0 (Pakt Expansion) was released in August 2017 for Windows and Android. After the well recived first expansion a lot of players requested that last missing factions of the SpellForce 2 game should also be added to the game to give it more dynamic and also allow to create dynamic decks to give it more replay value and to go away from fixed-deck chess system. The game got now 6 factions in total with the new expansion 3.0 (+The Shaikan, +The Undead, +The Beats) and was released in january 2018 for Windows and Android. Thanks to the new rules that moved away from the original sourcematerial, it got a new logo and design. The Windows Version of SpellForce 2 - Master of War 3.0 has over 51.000 lines of sourcecode.
Death of the Game
SF2-MoW was always a very community based game that developt and grow with the Spellforce community. In december 2017 the official SpellForce forum got attacked and destroyed in it's process. Everything was lost and the community without a central meeting point, scattered all across the net. The developers of SpellForce 3 declared a fan-made discord server to the new SpellForce meeting point, but it newer got to the size of the original forum with all it's users and content.
Without the forum the game did lose most of it's playerbase until a point where only around +-10 players logged into the Online-Server of SF2-MoW until it was shutdown in July 2018 because of servercosts without any usage. The game can still be downloaded and played but only localy or via emulated network in (W)Lan-Mode.
Death of the Game
SF2-MoW was always a very community based game that developt and grow with the Spellforce community. In december 2017 the official SpellForce forum got attacked and destroyed in it's process. Everything was lost and the community without a central meeting point, scattered all across the net. The developers of SpellForce 3 declared a fan-made discord server to the new SpellForce meeting point, but it newer got to the size of the original forum with all it's users and content.
Without the forum the game did lose most of it's playerbase until a point where only around +-10 players logged into the Online-Server of SF2-MoW until it was shutdown in July 2018 because of servercosts without any usage. The game can still be downloaded and played but only localy or via emulated network in (W)Lan-Mode.
Small revive by demand
In mid 2022 a new version (4.0) has been created and released thanks to public demand for newer systems of Windows and Android. Now with the final missing faction of the "Demons".
Release-Version-List:
Version | Public | Description | Release-Date |
---|---|---|---|
0.70910 | NO | 1st Alpha Build | 07-2013 |
0.80350 | NO | 2nd Alpha Build | 09-2013 |
0.80550 | NO | 3rd Alpha Build | 11-2013 |
0.90150 | YES | 1st Beta Build | 12-2013 |
0.90242 | YES | Beta Patch (Online MP) | 01-2014 |
0.90280 | YES | Beta Patch (graphics) | 01-2014 |
0.90300 | YES | Beta Patch (TS3-API + MP) | 02-2014 |
0.90450 | YES | Beta Patch (Media, RPG, Modding) | 05-2014 |
0.91000 | YES | Beta Patch (Media, Fixes, RPG+) | 05-2015 |
1.00000 | NO | 1st Release Build (added AI battle) | 03-2016 |
1.10000 | YES | 1st Public Release Build | 04-2016 |
1.20000 | YES | Patch (fixes and AI Update) | 11-2016 |
1.90000 | NO | Pakt Expansion Dev-Build | 06-2017 |
2.00000 | YES | Release Build of Pakt Expansion | 08-2017 |
2.90000 | NO | 3.0 Expansion Dev-Build | 10-2017 |
3.00000 | YES | Public Release Build of 3.0 | 01-2018 |
3.85000 | NO | Alpha Build of 4.0 | 04-2018 |
3.95000 | NO | Beta Build of 4.0 | 07-2022 |
4.00000 | YES | Public Release Build of 4.0 | 08-2022 |
Scrapped Features of the Build of Version 4.0
Here you can see that the options for the Singleplayer were already implemented with options to load a savegame file and to use your campaign-deck for battles in MP also. This was sadly Scrapped because of lack of resources and time.
Game Features (4.0)
- Custome Deck (army) of all 7 factions of Eo (Realm, Clan, Pact, Shaikan, Undead, Beasts and Demons)
- over 10 Spell-Cards
- over 100 different Unit-Cards
- Playing a Game vs. the KI
- Playing a Game vs. a Human on one Device
- Playing a Game vs. a Human on (W)Lan
- Playing a Game vs. a Human on the Internet
- Dynamic-Animations
- optimized for 720p with support for up to 4K
- Sound & Music Events
- RPG Level/Rank System
- Windows and Android support
System Requirements (Windows PC)
- Minimum
- CPU
- AMD Ryzen 3 1200 AF or better
- GPU
- AMD RX 550 or better
- GPU VRAM
- 2 GB
- RAM
- 2 GB
- HDD
- 3,2 GB
- OS
- Windows 7 SP1, 8.1, 10, 11 (.Net 4.8)
- Resolution
- 1280 x 720
- Optimal
- CPU
- AMD Ryzen 3 3300X or better
- GPU
- AMD RX 570 or better
- GPU VRAM
- 2 GB
- RAM
- 4 GB
- HDD
- 3,2GB
- OS
- Windows 7 SP1, 8.1, 10, 11 (.Net 4.8)
- Resolution
- 1920 x 1080
System Requirements (Android)
- Android OS
- Android 6.0 – 13++
- CPU
- Qualcomm Snapdragon 801 or better
- GPU
- Qualcomm Adreno 330 or better
- RAM
- 2GB or higher
- HDD
- 3,0 GB free internal storage
- Screen-Resolution (useable)
- 2560(+) x 1440
- 1920(+) x 1080
- 1280(+) x 800
- 1280(+) x 720
- Needed Permissions
- Full File Access
- Internet Access
- Speaker Permission
- HDD Write Permission
- HDD Read permission