Scouts
- Tier Level
- 1
- Classification
- Mortal
- Human
- Cavalry
- Health
- 66
- Focus
- 0
- Armor
- 9
- WillPower
- 8
- Speed
- 9
- Unit Power
- 48
- Artifacts slot
- Glyph Slots
- 2
- Upkeep Costs (per trun)
- 1 Gold
- 0 Mana
Skills
- Melee Attack (22 physical)
- Move
- Guard Stance
Attributes
- Human
- Death Resistance (0)
- White Resistance (0)
- Physical Resistance (0)
- Elemental Resistance (0)
Lore
- Since their first wars against the orcs and – in darker times – against the elves, humans know that not every foe will face their armoured units on the battlefield. Often their warriors were ambushed and slain without a chance to retaliate, or their enemy would retreat and flee out of reach even before their units had arrived. Since those days, scouts have been an integral part of human armies. They carry only light armour and are more manoeuvrable and much quieter than their comrades, sometimes riding on horseback. They take up position on the flanks of a battle, warn of surprise attacks and advance secretly into enemy territory, where they gather reconnaissance about their foes. Scouts are usually recruited from simple hunters and trackers that wish to serve their country in times of war.