Created page with "In here i will discuss how to create a character and what the difference between classes is. Classes Light Combat Art - Very High Dexterity & Agility * Piecing Weapons - Daggers * Light Blade Weapons - Small Blade * Light Blunt Weapons - Small Blunt * Light Armour Heavy Combat Arts - Very High Strength & Stamina * Large Blade Weapons - Large Bladed * Large Blunt Weapons - Large Blunt * Heavy Armour * Shields Ranged - High Dexterity & Solid Strength Would Use along s..." |
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Classes | Classes | ||
Light Combat Art - Very High Dexterity & Agility | Light Combat Art - Very High Dexterity & Agility | ||
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* Light Blunt Weapons - Small Blunt | * Light Blunt Weapons - Small Blunt | ||
* Light Armour | * Light Armour | ||
Heavy Combat Arts - Very High Strength & Stamina | Heavy Combat Arts - Very High Strength & Stamina | ||
Line 14: | Line 16: | ||
* Heavy Armour | * Heavy Armour | ||
* Shields | * Shields | ||
Ranged - High Dexterity & Solid Strength | Ranged - High Dexterity & Solid Strength | ||
Line 19: | Line 22: | ||
* Bows | * Bows | ||
* Crossbows | * Crossbows | ||
White Magic - Very High Wisdom & Good Intelligence | White Magic - Very High Wisdom & Good Intelligence | ||
* Life - Healing & Strength Spells | |||
* Nature - Summon Animals & Cures Poison Spells | |||
* Boons - Blessing Strength & Improved Allied Spells | |||
Elemental Magic - High Intelligence & Wisdom | |||
* Fire - Aggressive Magic Spells - Total Destruction | |||
* Ice - Strong Magic Spells - Freezing | |||
* Earth - Medium Magic Spells - Turn To Stone | |||
Mind Magic - Very High Charisma & Relatively High Intelligence | |||
* Enchantment - Tricks & Confuses Spells | |||
* Offensive - Aggressive Magic Spells | |||
* Defensive - Drain Mana Spells | |||
Back Magic - Very High Intelligence & Relatively High Wisdom | |||
* Death | |||
* Necromancy - Summons Creature Spells | |||
* Curses - Weaken Foes | |||
Stats | |||
* Strength - Improves how hard you hit | |||
* Stamina - Improves health | |||
* Dexterity - Improve how successful you are at hitting someone | |||
* Agility - Decreases how successful someone hits you | |||
* Intelligence - Improves the speed of which mana is replenished | |||
* Charisma - Increases the probability of the use of mind magic, the effects of positive spells such as healing spells as well as selling items or buying items from vendors. | |||
* Wisdom - Improves the max mana | |||
Character Creation Video | |||
[b]This Video Explains Each of the Specifications and mix and matching classes[/b] | [b]This Video Explains Each of the Specifications and mix and matching classes[/b] | ||
Revision as of 15:20, 21 January 2023
In here i will discuss how to create a character and what the difference between classes is.
Classes
Light Combat Art - Very High Dexterity & Agility
- Piecing Weapons - Daggers
- Light Blade Weapons - Small Blade
- Light Blunt Weapons - Small Blunt
- Light Armour
Heavy Combat Arts - Very High Strength & Stamina
- Large Blade Weapons - Large Bladed
- Large Blunt Weapons - Large Blunt
- Heavy Armour
- Shields
Ranged - High Dexterity & Solid Strength
Would Use along side Light Combat Arts for the use of light armour
- Bows
- Crossbows
White Magic - Very High Wisdom & Good Intelligence
- Life - Healing & Strength Spells
- Nature - Summon Animals & Cures Poison Spells
- Boons - Blessing Strength & Improved Allied Spells
Elemental Magic - High Intelligence & Wisdom
- Fire - Aggressive Magic Spells - Total Destruction
- Ice - Strong Magic Spells - Freezing
- Earth - Medium Magic Spells - Turn To Stone
Mind Magic - Very High Charisma & Relatively High Intelligence
- Enchantment - Tricks & Confuses Spells
- Offensive - Aggressive Magic Spells
- Defensive - Drain Mana Spells
Back Magic - Very High Intelligence & Relatively High Wisdom
- Death
- Necromancy - Summons Creature Spells
- Curses - Weaken Foes
Stats
- Strength - Improves how hard you hit
- Stamina - Improves health
- Dexterity - Improve how successful you are at hitting someone
- Agility - Decreases how successful someone hits you
- Intelligence - Improves the speed of which mana is replenished
- Charisma - Increases the probability of the use of mind magic, the effects of positive spells such as healing spells as well as selling items or buying items from vendors.
- Wisdom - Improves the max mana
Character Creation Video
[b]This Video Explains Each of the Specifications and mix and matching classes[/b]