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Generic Item: Difference between revisions

Bapt890 (talk | contribs)
Created page with "In SpellForce 2, a generic item is a piece of equipment made of three parts : A prefix, a base and a suffix. It is randomly generated when looted from chests or enemies, while it is defined when purchased from a merchant. The base is the core of the item. It defines the minimum level to wear it, the required skills, the health, mana and armour provided, the price, the icon / appareance in game and the damage. The prefix has a modifying effect on the base armour, health..."
 
Bapt890 (talk | contribs)
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The suffix modifies the price and may provide on-hit spell, staff spell, additional damage type and abilities when worn.
The suffix modifies the price and may provide on-hit spell, staff spell, additional damage type and abilities when worn.
<h2>Base</h2>
<table style="border: 6px solid #987;background: #fec;width: 100%;text-align: center;font-size: 13px;color:#000;box-shadow: 0 8px 6px -6px rgba(0,0,0,0.7);margin: 10px auto 15px;">
<tr style="font-size: 17px;font-weight: bold;color: #fff;border-left: 2px solid #987;background: -webkit-linear-gradient(top, #fba 0%,#831 38%,#720 52%,#720 52%,#b64 100%);background: linear-gradient(to bottom, #fba 0%,#831 38%,#720 52%,#720 52%,#b64 100%);">
<th colspan="4" style="border: 1px solid #987;padding: 4px 4px;font-family: 'Georgia';text-shadow: -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000, 3px 3px 2px rgba(231, 156, 16, 0.5), -3px -3px 2px rgba(213, 58, 51, 0.5);">Shadow Wars
</th>
</tr>
<tr style="font-size: 13px;font-weight: bold;color: #fff;border-left: 2px solid #987;background: -webkit-linear-gradient(top, #aa9 0%, #998 66%, #987 100%);background: linear-gradient(to bottom, #aa9 0%, #998 66%, #987 100%);text-shadow: -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000;">
<th style="border: 1px solid #987;padding: 4px 4px;">Name
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">ID
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Required Level
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Required Skills
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Category
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Health
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Mana
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Armour
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Buying Price
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Selling Price
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Damage
</th>
<th style="border: 1px solid #987;padding: 4px 4px;">Icon
</th>
</tr>
<tr>
<td style="border: 1px solid #987;padding: 4px 4px;font-family: Lato;font-weight: 700;">Knife
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">72
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">1
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">None
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">One-handed
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">10
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">10
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">0
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">10
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">20
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">10;70 - 19,90
</td>
<td style="border: 1px solid #987;padding: 4px 4px;">
</td>
</tr>
</table>

Revision as of 10:49, 31 March 2023

In SpellForce 2, a generic item is a piece of equipment made of three parts : A prefix, a base and a suffix. It is randomly generated when looted from chests or enemies, while it is defined when purchased from a merchant.

The base is the core of the item. It defines the minimum level to wear it, the required skills, the health, mana and armour provided, the price, the icon / appareance in game and the damage.

The prefix has a modifying effect on the base armour, health, mana, damage, attack speed and price.

The suffix modifies the price and may provide on-hit spell, staff spell, additional damage type and abilities when worn.

Base

Shadow Wars
Name ID Required Level Required Skills Category Health Mana Armour Buying Price Selling Price Damage Icon
Knife 72 1 None One-handed 10 10 0 10 20 10;70 - 19,90