Created page with "In SpellForce 2, a generic item is a piece of equipment made of three parts : A prefix, a base and a suffix. It is randomly generated when looted from chests or enemies, while it is defined when purchased from a merchant. The base is the core of the item. It defines the minimum level to wear it, the required skills, the health, mana and armour provided, the price, the icon / appareance in game and the damage. The prefix has a modifying effect on the base armour, health..." |
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The suffix modifies the price and may provide on-hit spell, staff spell, additional damage type and abilities when worn. | The suffix modifies the price and may provide on-hit spell, staff spell, additional damage type and abilities when worn. | ||
<h2>Base</h2> | |||
<table style="border: 6px solid #987;background: #fec;width: 100%;text-align: center;font-size: 13px;color:#000;box-shadow: 0 8px 6px -6px rgba(0,0,0,0.7);margin: 10px auto 15px;"> | |||
<tr style="font-size: 17px;font-weight: bold;color: #fff;border-left: 2px solid #987;background: -webkit-linear-gradient(top, #fba 0%,#831 38%,#720 52%,#720 52%,#b64 100%);background: linear-gradient(to bottom, #fba 0%,#831 38%,#720 52%,#720 52%,#b64 100%);"> | |||
<th colspan="4" style="border: 1px solid #987;padding: 4px 4px;font-family: 'Georgia';text-shadow: -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000, 3px 3px 2px rgba(231, 156, 16, 0.5), -3px -3px 2px rgba(213, 58, 51, 0.5);">Shadow Wars | |||
</th> | |||
</tr> | |||
<tr style="font-size: 13px;font-weight: bold;color: #fff;border-left: 2px solid #987;background: -webkit-linear-gradient(top, #aa9 0%, #998 66%, #987 100%);background: linear-gradient(to bottom, #aa9 0%, #998 66%, #987 100%);text-shadow: -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000;"> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Name | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">ID | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Required Level | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Required Skills | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Category | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Health | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Mana | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Armour | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Buying Price | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Selling Price | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Damage | |||
</th> | |||
<th style="border: 1px solid #987;padding: 4px 4px;">Icon | |||
</th> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #987;padding: 4px 4px;font-family: Lato;font-weight: 700;">Knife | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">72 | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">1 | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">None | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">One-handed | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">10 | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">10 | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">0 | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">10 | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">20 | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;">10;70 - 19,90 | |||
</td> | |||
<td style="border: 1px solid #987;padding: 4px 4px;"> | |||
</td> | |||
</tr> | |||
</table> |
Revision as of 10:49, 31 March 2023
In SpellForce 2, a generic item is a piece of equipment made of three parts : A prefix, a base and a suffix. It is randomly generated when looted from chests or enemies, while it is defined when purchased from a merchant.
The base is the core of the item. It defines the minimum level to wear it, the required skills, the health, mana and armour provided, the price, the icon / appareance in game and the damage.
The prefix has a modifying effect on the base armour, health, mana, damage, attack speed and price.
The suffix modifies the price and may provide on-hit spell, staff spell, additional damage type and abilities when worn.
Base
Shadow Wars | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Name | ID | Required Level | Required Skills | Category | Health | Mana | Armour | Buying Price | Selling Price | Damage | Icon |
Knife | 72 | 1 | None | One-handed | 10 | 10 | 0 | 10 | 20 | 10;70 - 19,90 |