Created page with "Category:Conquest of Eo Category:Tower Rooms == Crystal Chamber == ;Unlocked through: :Alchemist ;Build time: : 10 turn(s) ;Possible build amount : Once ;Possible extentions amount :3 === Effect === ---- * gain +6 allfire every day === Extentions === ---- ;Magnetic Resonator :Increases your tower movement by 4 :'''Required threshold''': 2 Arcane, 1 Elemental ;Healing Beam :All own units in your domain gain +30 magical daily regeneration. :'''Required thresho..." |
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== Crystal Chamber == | == Crystal Chamber == | ||
;Unlocked through: | ;Unlocked through: | ||
: | :Main Quest Line | ||
;Build time: | ;Build time: | ||
: 10 turn(s) | : 10 turn(s) |
Latest revision as of 19:06, 5 March 2023
Crystal Chamber
- Unlocked through
- Main Quest Line
- Build time
- 10 turn(s)
- Possible build amount
- Once
- Possible extentions amount
- 3
Effect
- gain +6 allfire every day
Extentions
- Magnetic Resonator
- Increases your tower movement by 4
- Required threshold: 2 Arcane, 1 Elemental
- Healing Beam
- All own units in your domain gain +30 magical daily regeneration.
- Required threshold: 1 Life, 1 Arcane
- Elemental Ray - can only be built once.
- All enemy units in your domain gain: -50% Elemental Resistance.
- Required threshold: 2 Arcane, 2 Elemental
- Light Beam - can only be built once
- All enemy units in your domain gain: -50% White Resistance.
- Required threshold: 2 Life, 2 Arcane
- Death Ray - can only be built once
- All enemy units in your domain gain: -50% Death Resistance.
- Required threshold: 2 Death, 2 Arcane
- Allfire Siphon - can only be built once
- All landsmarks within your domain now also produce Allfire equal to the amount of proficiency it gives, if a landmark gives 5 proficiency then it will now also give 5 Allfire
- Required threshold: 2 Life, 2 Arcane, 2 Elemental
Lore
Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes.