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| style="color:#9cf;width: 15px; text-align:center;" | 1 | | style="color:#9cf;width: 15px; text-align:center;" | 1 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Adamantium_Forge(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Adamantinum Forge</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Adamantinum Forge</span> | ||
A fire elemental is bound to this forge, creating a smoldering heat.<br><br> | A fire elemental is bound to this forge, creating a smoldering heat.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 2 | | style="color:#9cf;width: 15px; text-align:center;" | 2 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Alchemy_Lab(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alchemy Lab</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alchemy Lab</span> | ||
Contains a well fitted laboratory required to practice all manner of alchemical crafts.<br><br> | Contains a well fitted laboratory required to practice all manner of alchemical crafts.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 3 | | style="color:#9cf;width: 15px; text-align:center;" | 3 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Alembic_Chamber(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alembic Chamber</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alembic Chamber</span> | ||
This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions.<br><br> | This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 4 | | style="color:#9cf;width: 15px; text-align:center;" | 4 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Arcane_Library(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Arcane Library</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Arcane Library</span> | ||
Improved variant of the Study, this well stocked library is conductive to any wizard's research.<br><br> | Improved variant of the Study, this well stocked library is conductive to any wizard's research.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 5 | | style="color:#9cf;width: 15px; text-align:center;" | 5 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Crystal_Chamber(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystal Chamber</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystal Chamber</span> | ||
Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes.<br><br> | Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 6 | | style="color:#9cf;width: 15px; text-align:center;" | 6 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Crystalline_Garden(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystalline Garden</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystalline Garden</span> | ||
Gather magical crystals that store some of the Allfire overflow.<br><br> | Gather magical crystals that store some of the Allfire overflow.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 7 | | style="color:#9cf;width: 15px; text-align:center;" | 7 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Dwarven_Barracks(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Barracks</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Barracks</span> | ||
The strict regiment here will train dwarves to join your ranks.<br><br> | The strict regiment here will train dwarves to join your ranks.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 8 | | style="color:#9cf;width: 15px; text-align:center;" | 8 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Dwarven_Vault(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Vault</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Vault</span> | ||
Not only dies this room keep your trasures, its magic also helps you find them in the first place.<br><br> | Not only dies this room keep your trasures, its magic also helps you find them in the first place.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 9 | | style="color:#9cf;width: 15px; text-align:center;" | 9 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Fortification_Workshop(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Fortification Workshop</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Fortification Workshop</span> | ||
Being under constant siege, the city of Audale's engineers have fitted you this room with all manners of defensive machinery.<br><br> | Being under constant siege, the city of Audale's engineers have fitted you this room with all manners of defensive machinery.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 10 | | style="color:#9cf;width: 15px; text-align:center;" | 10 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Glyph_Smithy(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Glyph Smith</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Glyph Smith</span> | ||
Contains all the tools required to imbue rare metals with magical effects.<br><br> | Contains all the tools required to imbue rare metals with magical effects.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 11 | | style="color:#9cf;width: 15px; text-align:center;" | 11 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Alchemy_Lab(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Herb Garden</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Herb Garden</span> | ||
An enchanted garden will grow all manner of plants with a little care and nurturing.<br><br> | An enchanted garden will grow all manner of plants with a little care and nurturing.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 12 | | style="color:#9cf;width: 15px; text-align:center;" | 12 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Human_Barracks(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Human Barracks</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Human Barracks</span> | ||
Allows you to train and improve human forces for your army.<br><br> | Allows you to train and improve human forces for your army.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 13 | | style="color:#9cf;width: 15px; text-align:center;" | 13 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Illithian_Chamber(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Illithian Chamber</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Illithian Chamber</span> | ||
Numbs the thoughts of those under your spell and whispers mad secrets into the minds of those who oppose you..<br><br> | Numbs the thoughts of those under your spell and whispers mad secrets into the minds of those who oppose you..<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 14 | | style="color:#9cf;width: 15px; text-align:center;" | 14 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Kennels(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Kennels</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Kennels</span> | ||
Breeding beasts for battle needs skill and talent. And a place to keep them.<br><br> | Breeding beasts for battle needs skill and talent. And a place to keep them.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 15 | | style="color:#9cf;width: 15px; text-align:center;" | 15 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Lightning_Generator(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Lightning Generator</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Lightning Generator</span> | ||
Can spread lightning far beyong your reach, to buff your units and domain.<br><br> | Can spread lightning far beyong your reach, to buff your units and domain.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 16 | | style="color:#9cf;width: 15px; text-align:center;" | 16 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Mess_Hall(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Mess Hall</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Mess Hall</span> | ||
An inn might seem mundane, yet the simple soldier values nothing more than a good ale and some decent entertainment. It makes it easier to attack and maintain a standing force.<br><br> | An inn might seem mundane, yet the simple soldier values nothing more than a good ale and some decent entertainment. It makes it easier to attack and maintain a standing force.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 17 | | style="color:#9cf;width: 15px; text-align:center;" | 17 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Might_Amplifier(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Might Amplifier</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Might Amplifier</span> | ||
The Circle of Mages has devised these crystal structures to extend the reach of their magical influence.<br><br> | The Circle of Mages has devised these crystal structures to extend the reach of their magical influence.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 18 | | style="color:#9cf;width: 15px; text-align:center;" | 18 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Miners_Guild(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Miner's Guild</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Miner's Guild</span> | ||
A well organized mining operation provides a regular flow of ore and more efficient labor.<br><br> | A well organized mining operation provides a regular flow of ore and more efficient labor.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 19 | | style="color:#9cf;width: 15px; text-align:center;" | 19 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Necromancers_Crypt(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Necromancer's Crypt</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Necromancer's Crypt</span> | ||
Built from the stones of a desecrated graveyard, this room allows you to craft all manner of undead.<br><br> | Built from the stones of a desecrated graveyard, this room allows you to craft all manner of undead.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 20 | | style="color:#9cf;width: 15px; text-align:center;" | 20 | ||
| style="width: 55px" | | | style="width: 55px" |[[Image:Alchemy_Lab(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Orc Barracks</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Orc Barracks</span> | ||
The harsh training here will create raiding parties and orc warriors for your troops.<br><br> | The harsh training here will create raiding parties and orc warriors for your troops.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 21 | | style="color:#9cf;width: 15px; text-align:center;" | 21 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Shop(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Shop</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Shop</span> | ||
Why peddle your wares on other's markets? Cut out the middle-man and run your own trade!.<br><br> | Why peddle your wares on other's markets? Cut out the middle-man and run your own trade!.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 22 | | style="color:#9cf;width: 15px; text-align:center;" | 22 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Soul_Well(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Soul Well</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Soul Well</span> | ||
Invented by Hokan Ashir, a constant vortext bound to this chamber will syphon off souls upon their release from a body.<br><br> | Invented by Hokan Ashir, a constant vortext bound to this chamber will syphon off souls upon their release from a body.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 23 | | style="color:#9cf;width: 15px; text-align:center;" | 23 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Study(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Study</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Study</span> | ||
A well equipped library is at the core of any serious research.<br><br> | A well equipped library is at the core of any serious research.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 24 | | style="color:#9cf;width: 15px; text-align:center;" | 24 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Summoning_Room(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Summoning Room</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Summoning Room</span> | ||
A proper summoning circle massicely enhances the effectivness of any summining a mage cares to perform.<br><br> | A proper summoning circle massicely enhances the effectivness of any summining a mage cares to perform.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 25 | | style="color:#9cf;width: 15px; text-align:center;" | 25 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Torture_Chamber(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Torture Chamber</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Torture Chamber</span> | ||
Whip your subjects into shape and dominate them with fear.<br><br> | Whip your subjects into shape and dominate them with fear.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 26 | | style="color:#9cf;width: 15px; text-align:center;" | 26 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Troop_Quarters(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Troop Quarters</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Troop Quarters</span> | ||
Train and house Goblins, can be extended with defensive addons.<br><br> | Train and house Goblins, can be extended with defensive addons.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 27 | | style="color:#9cf;width: 15px; text-align:center;" | 27 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Warriors_hall(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Warrior's Hall</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Warrior's Hall</span> | ||
Containing instructive texts from generations of Shaikan Weaponmasters, this room will make a great warrior of the meeker recruit.<br><br> | Containing instructive texts from generations of Shaikan Weaponmasters, this room will make a great warrior of the meeker recruit.<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 28 | | style="color:#9cf;width: 15px; text-align:center;" | 28 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Alchemy_Lab(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Well of Shadows</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Well of Shadows</span> | ||
This seemingly endless pool will clad your your troops in shadow, helping them in battle..<br><br> | This seemingly endless pool will clad your your troops in shadow, helping them in battle..<br><br> | ||
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| style="color:#9cf;width: 15px; text-align:center;" | 29 | | style="color:#9cf;width: 15px; text-align:center;" | 29 | ||
| style="width: 55px" | | | style="width: 55px" | [[Image:Workshop(CoE).png|150px]] | ||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Workshop</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Workshop</span> | ||
Tools, devices and containers to facilitate magical crafting of any kind.<br><br> | Tools, devices and containers to facilitate magical crafting of any kind.<br><br> |
Revision as of 21:03, 4 March 2023
In SpellForce: Conquest of Eo, you are able to construct a plethora of rooms to aid you in your quest, providing your with various upgrades, buffs and other bonuses.
Some rooms are only available to a certain type of mage, thus, you are unable to unlock all rooms in a single playthrough.
List of Rooms
Room Names and Descriptions
| ||
---|---|---|
1 | Adamantinum Forge
A fire elemental is bound to this forge, creating a smoldering heat. | |
2 | Alchemy Lab
Contains a well fitted laboratory required to practice all manner of alchemical crafts. | |
3 | Alembic Chamber
This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions. | |
4 | Arcane Library
Improved variant of the Study, this well stocked library is conductive to any wizard's research. | |
5 | Crystal Chamber
Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes. | |
6 | Crystalline Garden
Gather magical crystals that store some of the Allfire overflow. | |
7 | Dwarven Barracks
The strict regiment here will train dwarves to join your ranks. | |
8 | Dwarven Vault
Not only dies this room keep your trasures, its magic also helps you find them in the first place. | |
9 | Fortification Workshop
Being under constant siege, the city of Audale's engineers have fitted you this room with all manners of defensive machinery. | |
10 | Glyph Smith
Contains all the tools required to imbue rare metals with magical effects. | |
11 | Herb Garden
An enchanted garden will grow all manner of plants with a little care and nurturing. | |
12 | Human Barracks
Allows you to train and improve human forces for your army. | |
13 | Illithian Chamber
Numbs the thoughts of those under your spell and whispers mad secrets into the minds of those who oppose you.. | |
14 | Kennels
Breeding beasts for battle needs skill and talent. And a place to keep them. | |
15 | Lightning Generator
Can spread lightning far beyong your reach, to buff your units and domain. | |
16 | Mess Hall
An inn might seem mundane, yet the simple soldier values nothing more than a good ale and some decent entertainment. It makes it easier to attack and maintain a standing force. | |
17 | Might Amplifier
The Circle of Mages has devised these crystal structures to extend the reach of their magical influence. | |
18 | Miner's Guild
A well organized mining operation provides a regular flow of ore and more efficient labor. | |
19 | Necromancer's Crypt
Built from the stones of a desecrated graveyard, this room allows you to craft all manner of undead. | |
20 | Orc Barracks
The harsh training here will create raiding parties and orc warriors for your troops. | |
21 | Shop
Why peddle your wares on other's markets? Cut out the middle-man and run your own trade!. | |
22 | Soul Well
Invented by Hokan Ashir, a constant vortext bound to this chamber will syphon off souls upon their release from a body. | |
23 | Study
A well equipped library is at the core of any serious research. | |
24 | Summoning Room
A proper summoning circle massicely enhances the effectivness of any summining a mage cares to perform. | |
25 | Torture Chamber
Whip your subjects into shape and dominate them with fear. | |
26 | Troop Quarters
Train and house Goblins, can be extended with defensive addons. | |
27 | Warrior's Hall
Containing instructive texts from generations of Shaikan Weaponmasters, this room will make a great warrior of the meeker recruit. | |
28 | Well of Shadows
This seemingly endless pool will clad your your troops in shadow, helping them in battle.. | |
29 | Workshop
Tools, devices and containers to facilitate magical crafting of any kind. |