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Mounted Crossbowman(SF2): Difference between revisions

Created page with "Category:Shadow Wars Category:SF2 Units File:Mounted Crossbowman render(SF2).png == Crossbowman== ;Unit ID: : 72 ;Classification: : Realm ;Unit Type :Ranged ;Health: : 250 ;Mana: : 250 ;Armor: : 7 ;Damage: :5 - 25 every 2s ;Range: :0 - 17 ;Population slot: : 2 ;Turn speed (°/s): : 600 ;Production cost: :Silver|20px 80 :Lenya|20px 0 ;Production speed: : 8s ;Recruited at: :Realm Hea..."
 
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== Crossbowman==
== Crossbowman==
The values here are shown for the LvL 1 of the unit. To calculate the values for other levels, simply multiply the value by the level. The only values that change in such way are '''Health''', '''Mana''','''Armor''' and '''Damage'''.
;Unit ID:
;Unit ID:
: 72  
: 72  

Revision as of 19:25, 3 March 2023


Crossbowman

The values here are shown for the LvL 1 of the unit. To calculate the values for other levels, simply multiply the value by the level. The only values that change in such way are Health, Mana,Armor and Damage.

Unit ID
72
Classification
Realm
Unit Type
Ranged
Health
250
Mana
250
Armor
7
Damage
5 - 25 every 2s
Range
0 - 17
Population slot
2
Turn speed (°/s)
600
Production cost
Silver 80
Lenya 0
Production speed
8s
Recruited at
Headquarter
Castle
Requirements
Blacksmith

Spells


N/A

Abilities and Resistances


  • Very Fast Movement
  • Mounted Unit (hidden, used to weaken against fortify)

Lore


  • They combine the skills of scouts and marksmen. Their armour gives them the free movement of a ranger, but also provides the necessary protection to survive duel in battle. Even though the crossbows of the humans are not as accurate and long-range as the bows of the elves, they are still a deadly threat to more lightly armoured units.