Created page with "===<span id="Coins1Star_Locations"></span>List of Rooms=== {| class="wikitable" style="min-width: 75%;max-width: 95%;" ! colspan="3" style="background-color: #151615 !important;height: 55px;vertical-align: middle;line-height: 3;" | '''Room Names and Descriptions''' <span style="float: right;"> </span> |- | style="color:#9cf;width: 15px; text-align:center;" | 1 | style="width: 55px" | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right:..." |
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Adamantinum Forge</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Adamantinum Forge</span> | ||
A fire elemental is bound to this forge, creating a smoldering heat.<br><br> | A fire elemental is bound to this forge, creating a smoldering heat.<br><br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br> | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Ore Refinement''' recipes<br>'''4''' Artificing ingredient slots | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Ore Refinement''' recipes<br>'''4''' Artificing ingredient slots | ||
|- | |- | ||
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alchemy Lab</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alchemy Lab</span> | ||
Contains a well fitted laboratory required to practice all manner of alchemical crafts.<br><br> | Contains a well fitted laboratory required to practice all manner of alchemical crafts.<br><br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s)<br> | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Alchemy'''<br>'''3''' Alchemy ingredient slots<br>Crafting Slots: +1 | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Alchemy'''<br>'''3''' Alchemy ingredient slots<br>Crafting Slots: +1 | ||
|- | |- | ||
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alembic Chamber</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alembic Chamber</span> | ||
This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions.<br><br> | This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions.<br><br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br> | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 3 '''Potent Water''' per week.<br>'''4''' Alchemy ingredient slots | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 3 '''Potent Water''' per week.<br>'''4''' Alchemy ingredient slots | ||
|- | |- | ||
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystal Chamber</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystal Chamber</span> | ||
Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes.<br><br> | Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes.<br><br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br> | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+6 Allfire''' per day<br> | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+6 Allfire''' per day<br> | ||
|- | |- | ||
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Barracks</span> | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Barracks</span> | ||
The strict regiment here will train dwarves to join your ranks.<br><br> | The strict regiment here will train dwarves to join your ranks.<br><br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br> | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s) '''[can only be built once]'''<br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep<br>Enables hiring of [[Axewielders]],[[Sentries]],[[Moleriders]] | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep<br>Enables hiring of [[Axewielders]],[[Sentries]],[[Moleriders]] | ||
|- | |- | ||
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<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | ||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All own units in '''Domain''' gain: '''+2''' Armor<br>Crafting Slots: '''+1''' | <span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All own units in '''Domain''' gain: '''+2''' Armor<br>Crafting Slots: '''+1''' | ||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 10 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Glyph Smith</span> | |||
Contains all the tools required to imbue rare metals with magical effects.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Artificing'''<br>'''3''' Artificing ingredient slots.<br>Crafting Slots: '''+1''' | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 11 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Herb Garden</span> | |||
An enchanted garden will grow all manner of plants with a little care and nurturing.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 6 '''Plant Caralysts''' per round<br> | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 12 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Glyph Smith</span> | |||
Contains all the tools required to imbue rare metals with magical effects.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Artificing'''<br>'''3''' Artificing ingredient slots.<br>Crafting Slots: '''+1''' | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 13 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Human Barracks</span> | |||
Allows you to train and improve human forces for your army.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep<br>Enables hiring of [[Scouts]],[[Soldiers]],[[Hunters]] | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 14 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Illithian Chamber</span> | |||
Numbs the thoughts of those under your spell and whispers mad secrets into the minds of those who oppose you..<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+1 Domain''' range around your Tower<br>All enemy units in '''Domain''' gain: '''+25%''' to Willpower loss from all sources. | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 15 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Kennels</span> | |||
Breeding beasts for battle needs skill and talent. And a place to keep them.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 3 '''Animal Ingredients''' per week.<br>Enables hiring of [[Jelly Critter]],[[Wolves]],[[Fire Beetle]]<br>Hiring Slots: '''+1''' | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 16 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Lightning Generator</span> | |||
Can spread lightning far beyong your reach, to buff your units and domain.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All battles inside your '''Domain''' are enchanted with [[Spells (CoE)|Lightning]]<br>All of your units have '''+2''' White Damage | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 17 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Mess Hall</span> | |||
An inn might seem mundane, yet the simple soldier values nothing more than a good ale and some decent entertainment. It makes it easier to attack and maintain a standing force.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 5 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>New units start with '''+20''' Experience<br>Hiring Slots: '''+1'''<br>Tower Hiring Duration: '''-1''' | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 18 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Might Amplifier</span> | |||
The Circle of Mages has devised these crystal structures to extend the reach of their magical influence.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Increase the range of your '''Domain''' emmited from all locations by '''+1''' | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 19 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Miner's Guild</span> | |||
A well organized mining operation provides a regular flow of ore and more efficient labor.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 2 '''Mountain Copper''' per week.<br>Receive 1 '''Sky Iron''' per week. | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 20 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Necromancer's Crypt</span> | |||
Built from the stones of a desecrated graveyard, this room allows you to craft all manner of undead.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Necromancy'''<br>Unlocks '''3''' Necromancy ingredient slots.<br>Crafting Slots: '''+1''' | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 21 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Orc Barracks</span> | |||
The harsh training here will create raiding parties and orc warriors for your troops.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep.<br>Enables hiring of [[Brutes]],[[Javelin Throwers]],[[Warg Riders]] | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 22 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Shop</span> | |||
Why peddle your wares on other's markets? Cut out the middle-man and run your own trade!.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+5 Gold''' per day<br>Shop prices are changed by '''-25%'''. | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 23 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Soul Well</span> | |||
Invented by Hokan Ashir, a constant vortext bound to this chamber will syphon off souls upon their release from a body.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 2 '''Greater Souls''' per week.<br>Adds an '''additional Stackslot'''.<br>Unlocks '''4''' Necromancy ingredient slots. | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 24 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Study</span> | |||
A well equipped library is at the core of any serious research.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 5 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+5 Research''' per day | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 25 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Summoning Room</span> | |||
A proper summoning circle massicely enhances the effectivness of any summining a mage cares to perform.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Mana''' free Upkeep. | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 26 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Torture Chamber</span> | |||
Whip your subjects into shape and dominate them with fear.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+10%''' chance to catch '''Souls''' of defeated enemies.<br>Necromancy Crafting Duration: '''-1'''. | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 27 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Soul Well</span> | |||
Train and house Goblins, can be extended with defensive addons.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''3 Gold''' free Unit Upkeep.<br>Enables hiring of [[Goblin Brawles]],[[Goblin Archers]],[[Goblin Shaman]]. | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 28 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Warrior's Hall</span> | |||
Containing instructive texts from generations of Shaikan Weaponmasters, this room will make a great warrior of the meeker recruit.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Adds an '''additional Stackslot''' | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 29 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Well of Shadows</span> | |||
This seemingly endless pool will clad your your troops in shadow, helping them in battle..<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All battles inside your '''Domain''' are enchanted with [[Spells (CoE)|Darkness]].<br>All of your units have: '''+2 Death''' Damage | |||
|- | |||
| style="color:#9cf;width: 15px; text-align:center;" | 30 | |||
| style="width: 55px" | | |||
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Workshop</span> | |||
Tools, devices and containers to facilitate magical crafting of any kind.<br><br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 5 turn(s)<br> | |||
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+3 Gold''' per day<br>Crafting Slots: '''+1''' | |||
|- | |- | ||
|} | |} |
Revision as of 22:46, 1 March 2023
List of Rooms
Room Names and Descriptions
| ||
---|---|---|
1 | Adamantinum Forge
A fire elemental is bound to this forge, creating a smoldering heat. | |
2 | Alchemy Lab
Contains a well fitted laboratory required to practice all manner of alchemical crafts. | |
3 | Alembic Chamber
This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions. | |
4 | Arcane Library
Improved variant of the Study, this well stocked library is conductive to any wizard's research. | |
5 | Crystal Chamber
Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes. | |
6 | Crystalline Garden
Gather magical crystals that store some of the Allfire overflow. | |
7 | Dwarven Barracks
The strict regiment here will train dwarves to join your ranks. | |
8 | Dwarven Vault
Not only dies this room keep your trasures, its magic also helps you find them in the first place. | |
9 | Fortification Workshop
Being under constant siege, the city of Audale's engineers have fitted you this room with all manners of defensive machinery. | |
10 | Glyph Smith
Contains all the tools required to imbue rare metals with magical effects. | |
11 | Herb Garden
An enchanted garden will grow all manner of plants with a little care and nurturing. | |
12 | Glyph Smith
Contains all the tools required to imbue rare metals with magical effects. | |
13 | Human Barracks
Allows you to train and improve human forces for your army. | |
14 | Illithian Chamber
Numbs the thoughts of those under your spell and whispers mad secrets into the minds of those who oppose you.. | |
15 | Kennels
Breeding beasts for battle needs skill and talent. And a place to keep them. | |
16 | Lightning Generator
Can spread lightning far beyong your reach, to buff your units and domain. | |
17 | Mess Hall
An inn might seem mundane, yet the simple soldier values nothing more than a good ale and some decent entertainment. It makes it easier to attack and maintain a standing force. | |
18 | Might Amplifier
The Circle of Mages has devised these crystal structures to extend the reach of their magical influence. | |
19 | Miner's Guild
A well organized mining operation provides a regular flow of ore and more efficient labor. | |
20 | Necromancer's Crypt
Built from the stones of a desecrated graveyard, this room allows you to craft all manner of undead. | |
21 | Orc Barracks
The harsh training here will create raiding parties and orc warriors for your troops. | |
22 | Shop
Why peddle your wares on other's markets? Cut out the middle-man and run your own trade!. | |
23 | Soul Well
Invented by Hokan Ashir, a constant vortext bound to this chamber will syphon off souls upon their release from a body. | |
24 | Study
A well equipped library is at the core of any serious research. | |
25 | Summoning Room
A proper summoning circle massicely enhances the effectivness of any summining a mage cares to perform. | |
26 | Torture Chamber
Whip your subjects into shape and dominate them with fear. | |
27 | Soul Well
Train and house Goblins, can be extended with defensive addons. | |
28 | Warrior's Hall
Containing instructive texts from generations of Shaikan Weaponmasters, this room will make a great warrior of the meeker recruit. | |
29 | Well of Shadows
This seemingly endless pool will clad your your troops in shadow, helping them in battle.. | |
30 | Workshop
Tools, devices and containers to facilitate magical crafting of any kind. |