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Tower Rooms (CoE): Difference between revisions

Created page with "===<span id="Coins1Star_Locations"></span>List of Rooms=== {| class="wikitable" style="min-width: 75%;max-width: 95%;" ! colspan="3" style="background-color: #151615 !important;height: 55px;vertical-align: middle;line-height: 3;" | '''Room Names and Descriptions''' <span style="float: right;"> </span> |- | style="color:#9cf;width: 15px; text-align:center;" | 1 | style="width: 55px" | | style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right:..."
 
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Adamantinum Forge</span>
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Adamantinum Forge</span>
A fire elemental is bound to this forge, creating a smoldering heat.<br><br>
A fire elemental is bound to this forge, creating a smoldering heat.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Ore Refinement''' recipes<br>'''4''' Artificing ingredient slots
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Ore Refinement''' recipes<br>'''4''' Artificing ingredient slots
|-
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alchemy Lab</span>
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alchemy Lab</span>
Contains a well fitted laboratory required to practice all manner of alchemical crafts.<br><br>
Contains a well fitted laboratory required to practice all manner of alchemical crafts.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Alchemy'''<br>'''3''' Alchemy ingredient slots<br>Crafting Slots: +1
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Alchemy'''<br>'''3''' Alchemy ingredient slots<br>Crafting Slots: +1
|-
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alembic Chamber</span>
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Alembic Chamber</span>
This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions.<br><br>
This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 3 '''Potent Water''' per week.<br>'''4''' Alchemy ingredient slots
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 3 '''Potent Water''' per week.<br>'''4''' Alchemy ingredient slots
|-
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystal Chamber</span>
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Crystal Chamber</span>
Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes.<br><br>
Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+6 Allfire''' per day<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+6 Allfire''' per day<br>
|-
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| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Barracks</span>
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Dwarven Barracks</span>
The strict regiment here will train dwarves to join your ranks.<br><br>
The strict regiment here will train dwarves to join your ranks.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep<br>Enables hiring of [[Axewielders]],[[Sentries]],[[Moleriders]]
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep<br>Enables hiring of [[Axewielders]],[[Sentries]],[[Moleriders]]
|-
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<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All own units in '''Domain''' gain: '''+2''' Armor<br>Crafting Slots: '''+1'''
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All own units in '''Domain''' gain: '''+2''' Armor<br>Crafting Slots: '''+1'''
|-
| style="color:#9cf;width: 15px; text-align:center;" | 10
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Glyph Smith</span>
Contains all the tools required to imbue rare metals with magical effects.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Artificing'''<br>'''3''' Artificing ingredient slots.<br>Crafting Slots: '''+1'''
|-
| style="color:#9cf;width: 15px; text-align:center;" | 11
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Herb Garden</span>
An enchanted garden will grow all manner of plants with a little care and nurturing.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 6 '''Plant Caralysts''' per round<br>
|-
| style="color:#9cf;width: 15px; text-align:center;" | 12
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Glyph Smith</span>
Contains all the tools required to imbue rare metals with magical effects.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Artificing'''<br>'''3''' Artificing ingredient slots.<br>Crafting Slots: '''+1'''
|-
| style="color:#9cf;width: 15px; text-align:center;" | 13
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Human Barracks</span>
Allows you to train and improve human forces for your army.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep<br>Enables hiring of [[Scouts]],[[Soldiers]],[[Hunters]]
|-
| style="color:#9cf;width: 15px; text-align:center;" | 14
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Illithian Chamber</span>
Numbs the thoughts of those under your spell and whispers mad secrets into the minds of those who oppose you..<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+1 Domain''' range around your Tower<br>All enemy units in '''Domain''' gain: '''+25%''' to Willpower loss from all sources.
|-
| style="color:#9cf;width: 15px; text-align:center;" | 15
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Kennels</span>
Breeding beasts for battle needs skill and talent. And a place to keep them.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 3 '''Animal Ingredients''' per week.<br>Enables hiring of [[Jelly Critter]],[[Wolves]],[[Fire Beetle]]<br>Hiring Slots: '''+1'''
|-
| style="color:#9cf;width: 15px; text-align:center;" | 16
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Lightning Generator</span>
Can spread lightning far beyong your reach, to buff your units and domain.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All battles inside your '''Domain''' are enchanted with [[Spells (CoE)|Lightning]]<br>All of your units have '''+2''' White Damage
|-
| style="color:#9cf;width: 15px; text-align:center;" | 17
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Mess Hall</span>
An inn might seem mundane, yet the simple soldier values nothing more than a good ale and some decent entertainment. It makes it easier to attack and maintain a standing force.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 5 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>New units start with '''+20''' Experience<br>Hiring Slots: '''+1'''<br>Tower Hiring Duration: '''-1'''
|-
| style="color:#9cf;width: 15px; text-align:center;" | 18
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Might Amplifier</span>
The Circle of Mages has devised these crystal structures to extend the reach of their magical influence.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Increase the range of your '''Domain''' emmited from all locations by '''+1'''
|-
| style="color:#9cf;width: 15px; text-align:center;" | 19
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Miner's Guild</span>
A well organized mining operation provides a regular flow of ore and more efficient labor.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 2 '''Mountain Copper''' per week.<br>Receive 1 '''Sky Iron''' per week.
|-
| style="color:#9cf;width: 15px; text-align:center;" | 20
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Necromancer's Crypt</span>
Built from the stones of a desecrated graveyard, this room allows you to craft all manner of undead.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 1 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''Necromancy'''<br>Unlocks '''3''' Necromancy ingredient slots.<br>Crafting Slots: '''+1'''
|-
| style="color:#9cf;width: 15px; text-align:center;" | 21
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Orc Barracks</span>
The harsh training here will create raiding parties and orc warriors for your troops.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Gold''' free Unit Upkeep.<br>Enables hiring of [[Brutes]],[[Javelin Throwers]],[[Warg Riders]]
|-
| style="color:#9cf;width: 15px; text-align:center;" | 22
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Shop</span>
Why peddle your wares on other's markets? Cut out the middle-man and run your own trade!.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+5 Gold''' per day<br>Shop prices are changed by '''-25%'''.
|-
| style="color:#9cf;width: 15px; text-align:center;" | 23
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Soul Well</span>
Invented by Hokan Ashir, a constant vortext bound to this chamber will syphon off souls upon their release from a body.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Receive 2 '''Greater Souls''' per week.<br>Adds an '''additional Stackslot'''.<br>Unlocks '''4''' Necromancy ingredient slots.
|-
| style="color:#9cf;width: 15px; text-align:center;" | 24
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Study</span>
A well equipped library is at the core of any serious research.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 5 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+5 Research''' per day
|-
| style="color:#9cf;width: 15px; text-align:center;" | 25
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Summoning Room</span>
A proper summoning circle massicely enhances the effectivness of any summining a mage cares to perform.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''5 Mana''' free Upkeep.
|-
| style="color:#9cf;width: 15px; text-align:center;" | 26
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Torture Chamber</span>
Whip your subjects into shape and dominate them with fear.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+10%''' chance to catch '''Souls''' of defeated enemies.<br>Necromancy Crafting Duration: '''-1'''.
|-
| style="color:#9cf;width: 15px; text-align:center;" | 27
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Soul Well</span>
Train and house Goblins, can be extended with defensive addons.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 7 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Up to '''3 Gold''' free Unit Upkeep.<br>Enables hiring of [[Goblin Brawles]],[[Goblin Archers]],[[Goblin Shaman]].
|-
| style="color:#9cf;width: 15px; text-align:center;" | 28
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Warrior's Hall</span>
Containing instructive texts from generations of Shaikan Weaponmasters, this room will make a great warrior of the meeker recruit.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>Adds an '''additional Stackslot'''
|-
| style="color:#9cf;width: 15px; text-align:center;" | 29
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Well of Shadows</span>
This seemingly endless pool will clad your your troops in shadow, helping them in battle..<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 10 turn(s) '''[can only be built once]'''<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>All battles inside your '''Domain''' are enchanted with [[Spells (CoE)|Darkness]].<br>All of your units have: '''+2 Death''' Damage
|-
| style="color:#9cf;width: 15px; text-align:center;" | 30
| style="width: 55px" |
| style="color:#ea8" | <span style="font-weight: 700;padding-left: 2px;padding-right: 2px;color: #9cf !important;">Workshop</span>
Tools, devices and containers to facilitate magical crafting of any kind.<br><br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #f8db5e !important;">Build time:</span> 5 turn(s)<br>
<span style="font-weight: 600;padding-left: 2px;padding-right: 2px;color: #4cb399 !important;">Unlocks:</span><br>'''+3 Gold''' per day<br>Crafting Slots: '''+1'''
|-
|-
|}
|}

Revision as of 22:46, 1 March 2023

List of Rooms

Room Names and Descriptions

1 Adamantinum Forge

A fire elemental is bound to this forge, creating a smoldering heat.

Build time: 10 turn(s) [can only be built once]
Unlocks:
Ore Refinement recipes
4 Artificing ingredient slots

2 Alchemy Lab

Contains a well fitted laboratory required to practice all manner of alchemical crafts.

Build time: 1 turn(s) [can only be built once]
Unlocks:
Alchemy
3 Alchemy ingredient slots
Crafting Slots: +1

3 Alembic Chamber

This addition to the Alchemy Lab will allow you to distill new substances and create more complex concoctions.

Build time: 10 turn(s) [can only be built once]
Unlocks:
Receive 3 Potent Water per week.
4 Alchemy ingredient slots

4 Arcane Library

Improved variant of the Study, this well stocked library is conductive to any wizard's research.

Build time: 10 turn(s)
Unlocks:
+8 Research per day

5 Crystal Chamber

Contains and absorbs the raw power of the Crystal, allowing you to divert its energy for other purposes.

Build time: 10 turn(s) [can only be built once]
Unlocks:
+6 Allfire per day

6 Crystalline Garden

Gather magical crystals that store some of the Allfire overflow.

Build time: 7 turn(s)
Unlocks:
+3 Mana per day

7 Dwarven Barracks

The strict regiment here will train dwarves to join your ranks.

Build time: 7 turn(s) [can only be built once]
Unlocks:
Up to 5 Gold free Unit Upkeep
Enables hiring of Axewielders,Sentries,Moleriders

8 Dwarven Vault

Not only dies this room keep your trasures, its magic also helps you find them in the first place.

Build time: 10 turn(s)
Unlocks:
+3 Gold per day
Find +10% more loot.

9 Fortification Workshop

Being under constant siege, the city of Audale's engineers have fitted you this room with all manners of defensive machinery.

Build time: 10 turn(s) [can only be built once]
Unlocks:
All own units in Domain gain: +2 Armor
Crafting Slots: +1

10 Glyph Smith

Contains all the tools required to imbue rare metals with magical effects.

Build time: 1 turn(s) [can only be built once]
Unlocks:
Artificing
3 Artificing ingredient slots.
Crafting Slots: +1

11 Herb Garden

An enchanted garden will grow all manner of plants with a little care and nurturing.

Build time: 1 turn(s)
Unlocks:
Receive 6 Plant Caralysts per round

12 Glyph Smith

Contains all the tools required to imbue rare metals with magical effects.

Build time: 1 turn(s) [can only be built once]
Unlocks:
Artificing
3 Artificing ingredient slots.
Crafting Slots: +1

13 Human Barracks

Allows you to train and improve human forces for your army.

Build time: 7 turn(s) [can only be built once]
Unlocks:
Up to 5 Gold free Unit Upkeep
Enables hiring of Scouts,Soldiers,Hunters

14 Illithian Chamber

Numbs the thoughts of those under your spell and whispers mad secrets into the minds of those who oppose you..

Build time: 10 turn(s) [can only be built once]
Unlocks:
+1 Domain range around your Tower
All enemy units in Domain gain: +25% to Willpower loss from all sources.

15 Kennels

Breeding beasts for battle needs skill and talent. And a place to keep them.

Build time: 7 turn(s)
Unlocks:
Receive 3 Animal Ingredients per week.
Enables hiring of Jelly Critter,Wolves,Fire Beetle
Hiring Slots: +1

16 Lightning Generator

Can spread lightning far beyong your reach, to buff your units and domain.

Build time: 10 turn(s) [can only be built once]
Unlocks:
All battles inside your Domain are enchanted with Lightning
All of your units have +2 White Damage

17 Mess Hall

An inn might seem mundane, yet the simple soldier values nothing more than a good ale and some decent entertainment. It makes it easier to attack and maintain a standing force.

Build time: 5 turn(s)
Unlocks:
New units start with +20 Experience
Hiring Slots: +1
Tower Hiring Duration: -1

18 Might Amplifier

The Circle of Mages has devised these crystal structures to extend the reach of their magical influence.

Build time: 10 turn(s)
Unlocks:
Increase the range of your Domain emmited from all locations by +1

19 Miner's Guild

A well organized mining operation provides a regular flow of ore and more efficient labor.

Build time: 10 turn(s)
Unlocks:
Receive 2 Mountain Copper per week.
Receive 1 Sky Iron per week.

20 Necromancer's Crypt

Built from the stones of a desecrated graveyard, this room allows you to craft all manner of undead.

Build time: 1 turn(s) [can only be built once]
Unlocks:
Necromancy
Unlocks 3 Necromancy ingredient slots.
Crafting Slots: +1

21 Orc Barracks

The harsh training here will create raiding parties and orc warriors for your troops.

Build time: 7 turn(s) [can only be built once]
Unlocks:
Up to 5 Gold free Unit Upkeep.
Enables hiring of Brutes,Javelin Throwers,Warg Riders

22 Shop

Why peddle your wares on other's markets? Cut out the middle-man and run your own trade!.

Build time: 10 turn(s) [can only be built once]
Unlocks:
+5 Gold per day
Shop prices are changed by -25%.

23 Soul Well

Invented by Hokan Ashir, a constant vortext bound to this chamber will syphon off souls upon their release from a body.

Build time: 10 turn(s) [can only be built once]
Unlocks:
Receive 2 Greater Souls per week.
Adds an additional Stackslot.
Unlocks 4 Necromancy ingredient slots.

24 Study

A well equipped library is at the core of any serious research.

Build time: 5 turn(s)
Unlocks:
+5 Research per day

25 Summoning Room

A proper summoning circle massicely enhances the effectivness of any summining a mage cares to perform.

Build time: 10 turn(s)
Unlocks:
Up to 5 Mana free Upkeep.

26 Torture Chamber

Whip your subjects into shape and dominate them with fear.

Build time: 7 turn(s)
Unlocks:
+10% chance to catch Souls of defeated enemies.
Necromancy Crafting Duration: -1.

27 Soul Well

Train and house Goblins, can be extended with defensive addons.

Build time: 7 turn(s)
Unlocks:
Up to 3 Gold free Unit Upkeep.
Enables hiring of Goblin Brawles,Goblin Archers,Goblin Shaman.

28 Warrior's Hall

Containing instructive texts from generations of Shaikan Weaponmasters, this room will make a great warrior of the meeker recruit.

Build time: 10 turn(s) [can only be built once]
Unlocks:
Adds an additional Stackslot

29 Well of Shadows

This seemingly endless pool will clad your your troops in shadow, helping them in battle..

Build time: 10 turn(s) [can only be built once]
Unlocks:
All battles inside your Domain are enchanted with Darkness.
All of your units have: +2 Death Damage

30 Workshop

Tools, devices and containers to facilitate magical crafting of any kind.

Build time: 5 turn(s)
Unlocks:
+3 Gold per day
Crafting Slots: +1