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Death Magic School: Difference between revisions

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===Spellpage I===
===Spellpage I===
<div class="spellpage-block">[[Image:SF CoE Death Spellpage I Blank.png|600px|link=]]</div>
<div class="spell-blank-text">Death Spellpage I Before Research</div>
<div class="spellpage-block">[[Image:SF CoE Death Spellpage I Blank.png|600px|link=|Spellpage I Before Research]]</div>
====[[Zombify (CoE) (Spell)|Zombify]]====
<div id="Spellpage I (Slot 1)" class="spellpage-block">[[Image:SF CoE Spell Zombify.png|600px|link=Zombify (CoE) (Spell)]]</div>
<div id="Spellpage I (Slot 1)" class="spellpage-block">[[Image:SF CoE Spell Zombify.png|600px|link=Zombify (CoE) (Spell)]]</div>
====[[Fear (CoE) (Spell)|Fear]]====
<div id="Spellpage I (Slot 2)" class="spellpage-block">[[Image:SF CoE Spell Fear.png|600px|link=Fear (CoE) (Spell)]]</div>
<div id="Spellpage I (Slot 2)" class="spellpage-block">[[Image:SF CoE Spell Fear.png|600px|link=Fear (CoE) (Spell)]]</div>
====[[Death March (CoE) (Spell)|Death March]]====
<div id="Spellpage I (Slot 3)" class="spellpage-block">[[Image:SF CoE Spell Death March.png|600px|link=Death March (CoE) (Spell)]]</div>
<div id="Spellpage I (Slot 3)" class="spellpage-block">[[Image:SF CoE Spell Death March.png|600px|link=Death March (CoE) (Spell)]]</div>
====[[Unnatural Regeneration (CoE) (Spell)|Unnatural Regeneration]]====
<div id="Spellpage I (Slot 4)"class="spellpage-block">[[Image:SF CoE Spell Unnatural Regeneration.png|600px|link=Unnatural Regeneration (CoE) (Spell)]]</div>
<div id="Spellpage I (Slot 4)"class="spellpage-block">[[Image:SF CoE Spell Unnatural Regeneration.png|600px|link=Unnatural Regeneration (CoE) (Spell)]]</div>


=== Spellpage II ===
=== Spellpage II ===
<div class="spell-blank-text">Death Spellpage II Before Research</div>
<div class="spellpage-blank">[[Image:SF CoE Death Spellpage II Blank.png|600px|link=]]</div>
<div class="spellpage-blank">[[Image:SF CoE Death Spellpage II Blank.png|600px|link=]]</div>
<div id="Spellpage II (Slot 1)"></div>
 
{{CoE Spell
|title = Leech City
|linked = Leech City (CoE) (Spell)
|type = Instant
|icon = SF CoE Icon Leech City.png
|research = 150
|mana = 32
|description-start = Draw souls from target city's population. The higher your reputation, the better quality the souls are.
|school = Death
|roman-numeral = II
|slot = 1
|flavor = Every city has a few desperate souls ready to escape their bodies. This spell shows them the way. The more popular the necromancer, and thus more willing the subjects, the better quality those souls will be.
}}
<div id="Spellpage II (Slot 2)"></div>
{{CoE Spell
|title = Cannibalize
|linked = Cannibalize (CoE) (Spell)
|type = Instant
|icon = SF CoE Icon Cannibalize.png
|research = 40
|mana = 9
|description-start = Sacrifice your own mortal unit, turning it into a
|description-link = Skeleton Warrior
|description-link-page = Skeleton Warriors
|description-end = and completely heal all other units of its stack.
|school = Death
|roman-numeral = II
|slot = 2
|flavor = By facilitating the transfer of life energy, this spell allows the consumption of precious mortal flesh to have invigorating effects for those in need.
}}
<div id="Spellpage II (Slot 3)"></div>
{{CoE Spell
|title = Plague
|linked = Plague (CoE) (Spell)
|type = Instant
|icon = SF CoE Icon Plague.png
|research = 300
|mana = 16
|description-start = Apply
|description-link = Plague
|description-link-page = Plague (CoE) (Status)
|link-tooltip = SF CoE Status Plague.png
|description-end = to all units in target stack that lasts until the end of their next battle.
|school = Death
|roman-numeral = II
|slot = 3
|flavor = Mortal flesh.<br>So weak, so susceptible.<br>A simple curse can bring forth all manner of diseases victims may suffer from.
}}
<div id="Spellpage II (Slot 4)"></div>
{{CoE Spell
|title = Raise Dead
|linked = Raise Dead (CoE) (Spell)
|type = Unit Enchantment
|icon = SF CoE Icon Raise Dead.png
|research = 100
|mana = 18
|description-start = Create a random
|description-link = Undead
|description-link-page = Undead (Classification)
|link-tooltip = SF CoE Classification Undead.png
|description-end = on target Urban Hex. Lose some reputation with the regional authority.
|school = Death
|roman-numeral = II
|slot = 4
|flavor = A very convenient way of creating minions, is raising the dead from the graves of freshly buried locals. Great for replacing losses away from your tower, if you can ignore the screams.
}}


=== Spellpage III ===
=== Spellpage III ===
<div class="spell-blank-text">Death Spellpage III Before Research</div>
<div class="spellpage-blank">[[Image:SF CoE Death Spellpage III Blank.png|600px|link=]]</div>
<div class="spellpage-blank">[[Image:SF CoE Death Spellpage III Blank.png|600px|link=]]</div>
<div id="Spellpage III (Slot 1)"></div>
 
{{CoE Spell
 
|title = Deadly Weapons
=== Spellpage IV===
|linked = Deadly Weapons (CoE) (Spell)
<div class="spell-blank-text">Death Spellpage IV Before Research</div>
|type = Unit Enchantment
<div class="spellpage-blank">[[Image:SF CoE Death Spellpage IV Blank.png|600px|link=]]</div>
|icon = SF CoE Icon Deadly Weapons.png
|research = 60
|mana = 12
|upkeep = 1
|description-start = Enchanted unit's melee and ranged attacks deal Death damage.
|school = Death
|roman-numeral = III
|slot = 1
|flavor = An enchnantment that can bind necrotic energy into any material, making it harmful to touch. Commonly used with weapons.
}}
<div id="Spellpage III (Slot 2)"></div>
{{CoE Spell
|title = Corpse Looting
|linked = Corpse Looting (CoE) (Spell)
|type = Global Enchantment
|icon = SF CoE Icon Corpse Looting.png
|research = 200
|mana = 125
|upkeep = 4
|description-start = Increases the chance of looting items from defeated enemies and exploring locations.
|school = Death
|roman-numeral = III
|slot = 2
|flavor = The dead have many things to offer but often hide them well. This wide reaching spell makes sure they give up all their wealth willingly after their death.
}}
<div id="Spellpage III (Slot 3)"></div>
{{CoE Spell
|title = Torture Chamber
|linked = Torture Chamber (CoE) (Spell)
|type = Tower Room
|room-name = Torture Chamber(CoE)
|icon = Torture Chamber(CoE).png
|research = 600
|mana = 0
|school = Death
|roman-numeral = III
|slot = 3
|flavor = By tormenting a soul before the act of necromancy, its powers can be greatly increased. Accidentally, doing the same to ones slaves has a similar effect.
}}
<div id="Spellpage III (Slot 4)"></div>
{{CoE Spell
|title = Zombie Curse
|linked = Zombie Curse (CoE) (Spell)
|type = Unit Enchantment
|icon = SF CoE Icon Zombie Curse.png
|research = 200
|mana = 33
|upkeep = 2
|description-start = Enchanted unit has the chance to turn defeated foes into
|description-link = Walking Corpses
|description-link-page = Walking Corpses(CoE)
|description-end = under your control.
|school = Death
|roman-numeral = III
|slot = 4
|flavor = This complex curse is layered to spread from one victim to others like a disease. Harnessing its corrupting power can create an army of Undead.
}}

Revision as of 23:38, 10 October 2023


Death School
Learn the best ways to weaken your enemies and charge them with undead forces unmatched by living troops. Your curses will be the last thing they hear before submitting to you in their death.
Playstyle
Create and maintain Undead units or corrupt and enslave the living.

Spellpage I

Death Spellpage I Before Research
Spellpage I Before Research

Zombify

Fear

Death March

Unnatural Regeneration

Spellpage II

Death Spellpage II Before Research


Spellpage III

Death Spellpage III Before Research


Spellpage IV

Death Spellpage IV Before Research