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Death Magic School: Difference between revisions

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===Spellpage I===
===Spellpage I===
<div id="Spellpage I (Slot 1)"></div>
Death Spellpage I Before Research
{{CoE Spell
<div class="spellpage-block">[[Image:SF CoE Death Spellpage I Blank.png|600px|Death Spellpage I Before Research]]</div>
|title = Zombify
====[[Zombify (CoE) (Spell)|Zombify]]====
|linked = Zombify (CoE) (Spell)
<div id="Spellpage I (Slot 1)" class="spellpage-block">[[Image:SF CoE Spell Zombify.png|600px|link=Zombify (CoE) (Spell)]]</div>
|type = Instant
====[[Fear (CoE) (Spell)|Fear]]====
|icon = SF CoE Icon Zombify.png
<div id="Spellpage I (Slot 2)" class="spellpage-block">[[Image:SF CoE Spell Fear.png|600px|link=Fear (CoE) (Spell)]]</div>
|research = 40
====[[Death March (CoE) (Spell)|Death March]]====
|mana = 9
<div id="Spellpage I (Slot 3)" class="spellpage-block">[[Image:SF CoE Spell Death March.png|600px|link=Death March (CoE) (Spell)]]</div>
|description-start = Turn your own mortal unit permanently into a
====[[Unnatural Regeneration (CoE) (Spell)|Unnatural Regeneration]]====
|description-link = Walking Corpse
<div id="Spellpage I (Slot 4)"class="spellpage-block">[[Image:SF CoE Spell Unnatural Regeneration.png|600px|link=Unnatural Regeneration (CoE) (Spell)]]</div>
|description-link-page = Walking Corpses(CoE)
|description-end = - a strong, resilient minion that doesn't require upkeep.
|school = Death
|roman-numeral = I
|slot = 1
|flavor = Sometimes you need to end a life to renew it. Consumes the target to create a more pliable and resilient minion.
}}
<div id="Spellpage I (Slot 2)"></div>
{{CoE Spell
|title = Fear
|linked = Fear (CoE) (Spell)
|type = Unit Enchantment
|icon = SF CoE Icon Fear.png
|research = 120
|mana = 12
|upkeep = 1
|description-start = Enchanted unit strikes fear into the hearts of your enemies.
|school = Death
|roman-numeral = I
|slot = 2
|flavor = This useful curse bestows a horrific visage on a creature. Even the bravest warrior's willpower will waver when they face it.
}}
<div id="Spellpage I (Slot 3)"></div>
{{CoE Spell
|title = Death March
|linked = Death March (CoE) (Spell)
|type = Instant
|icon = SF CoE Icon Death March.png
|research = 20
|mana = 9
|description-start = Refill the movement points of each unit in target stack, damaging them by 10% in the process. Units cannot die from this.
|school = Death
|roman-numeral = I
|slot = 3
|flavor = Once bodily pain and exhaustion is no longer a concern, minions can be made to march endlessly.
}}
<div id="Spellpage I (Slot 4)"></div>
{{CoE Spell
|title = Unnatural Regeneration
|linked = Unnatural Regeneration (CoE) (Spell)
|type = Unit Enchantment
|icon = SF CoE Icon Unnatural Regeneration.png
|research = 150
|mana = 24
|upkeep = 1
|description-start = Enchanted
|description-link = Undead
|description-link-page = Undead (Classification)
|link-tooltip = SF CoE Classification Undead.png
|description-end = gains the ability to regenearate health.
|school = Death
|roman-numeral = I
|slot = 4
|flavor = Rotting flesh and bones have lost all power of regeneration. But channeling enough necrotic energy can mend broken forms and extend usefulness.
}}


=== Spellpage II ===
=== Spellpage II ===
<div id="Spellpage II (Slot 1)"></div>
Death Spellpage II Before Research
{{CoE Spell
<div class="spellpage-block">[[Image:SF CoE Death Spellpage II Blank.png|600px|Death Spellpage II Before Research]]</div>
|title = Leech City
 
|linked = Leech City (CoE) (Spell)
|type = Instant
|icon = SF CoE Icon Leech City.png
|research = 150
|mana = 32
|description-start = Draw souls from target city's population. The higher your reputation, the better quality the souls are.
|school = Death
|roman-numeral = II
|slot = 1
|flavor = Every city has a few desperate souls ready to escape their bodies. This spell shows them the way. The more popular the necromancer, and thus more willing the subjects, the better quality those souls will be.
}}
<div id="Spellpage II (Slot 2)"></div>
{{CoE Spell
|title = Cannibalize
|linked = Cannibalize (CoE) (Spell)
|type = Instant
|icon = SF CoE Icon Cannibalize.png
|research = 40
|mana = 9
|description-start = Sacrifice your own mortal unit, turning it into a
|description-link = Skeleton Warrior
|description-link-page = Skeleton Warriors
|description-end = and completely heal all other units of its stack.
|school = Death
|roman-numeral = II
|slot = 2
|flavor = By facilitating the transfer of life energy, this spell allows the consumption of precious mortal flesh to have invigorating effects for those in need.
}}
<div id="Spellpage II (Slot 3)"></div>
{{CoE Spell
|title = Plague
|linked = Plague (CoE) (Spell)
|type = Instant
|icon = SF CoE Icon Plague.png
|research = 300
|mana = 16
|description-start = Apply
|description-link = Plague
|description-link-page = Plague (CoE) (Status)
|link-tooltip = SF CoE Status Plague.png
|description-end = to all units in target stack that lasts until the end of their next battle.
|school = Death
|roman-numeral = II
|slot = 3
|flavor = Mortal flesh.<br>So weak, so susceptible.<br>A simple curse can bring forth all manner of diseases victims may suffer from.
}}
<div id="Spellpage II (Slot 4)"></div>
{{CoE Spell
|title = Raise Dead
|linked = Raise Dead (CoE) (Spell)
|type = Unit Enchantment
|icon = SF CoE Icon Raise Dead.png
|research = 100
|mana = 18
|description-start = Create a random
|description-link = Undead
|description-link-page = Undead (Classification)
|link-tooltip = SF CoE Classification Undead.png
|description-end = on target Urban Hex. Lose some reputation with the regional authority.
|school = Death
|roman-numeral = II
|slot = 4
|flavor = A very convenient way of creating minions, is raising the dead from the graves of freshly buried locals. Great for replacing losses away from your tower, if you can ignore the screams.
}}


=== Spellpage III ===
=== Spellpage III ===
<div id="Spellpage III (Slot 1)"></div>
Death Spellpage III Before Research
{{CoE Spell
<div class="spellpage-block">[[Image:SF CoE Death Spellpage III Blank.png|600px|Death Spellpage III Before Research]]</div>
|title = Deadly Weapons
 
|linked = Deadly Weapons (CoE) (Spell)
 
|type = Unit Enchantment
=== Spellpage IV===
|icon = SF CoE Icon Deadly Weapons.png
Death Spellpage IV Before Research
|research = 60
<div class="spellpage-block">[[Image:SF CoE Death Spellpage IV Blank.png|600px|Death Spellpage IV Before Research]]</div>
|mana = 12
|upkeep = 1
|description-start = Enchanted unit's melee and ranged attacks deal Death damage.
|school = Death
|roman-numeral = III
|slot = 1
|flavor = An enchnantment that can bind necrotic energy into any material, making it harmful to touch. Commonly used with weapons.
}}
<div id="Spellpage III (Slot 2)"></div>
{{CoE Spell
|title = Corpse Looting
|linked = Corpse Looting (CoE) (Spell)
|type = Global Enchantment
|icon = SF CoE Icon Corpse Looting.png
|research = 200
|mana = 125
|upkeep = 4
|description-start = Increases the chance of looting items from defeated enemies and exploring locations.
|school = Death
|roman-numeral = III
|slot = 2
|flavor = The dead have many things to offer but often hide them well. This wide reaching spell makes sure they give up all their wealth willingly after their death.
}}
<div id="Spellpage III (Slot 3)"></div>
{{CoE Spell
|title = Torture Chamber
|linked = Torture Chamber (CoE) (Spell)
|type = Tower Room
|icon = Torture Chamber(CoE).png
|research = 600
|mana = 0
|school = Death
|roman-numeral = III
|slot = 3
|flavor = By tormenting a soul before the act of necromancy, its powers can be greatly increased. Accidentally, doing the same to ones slaves has a similar effect.
}}
<div id="Spellpage III (Slot 4)"></div>
{{CoE Spell
|title = Zombie Curse
|linked = Zombie Curse (CoE) (Spell)
|type = Unit Enchantment
|icon = SF CoE Icon Zombie Curse.png
|research = 200
|mana = 33
|upkeep = 2
|description-start = Enchanted unit has the chance to turn defeated foes into
|description-link = Walking Corpses
|description-link-page = Walking Corpses(CoE)
|description-end = under your control.
|school = Death
|roman-numeral = III
|slot = 4
|flavor = This complex curse is layered to spread from one victim to others like a disease. Harnessing its corrupting power can create an army of Undead.
}}

Latest revision as of 23:53, 10 October 2023


Death School
Learn the best ways to weaken your enemies and charge them with undead forces unmatched by living troops. Your curses will be the last thing they hear before submitting to you in their death.
Playstyle
Create and maintain Undead units or corrupt and enslave the living.

Spellpage I

Death Spellpage I Before Research

Death Spellpage I Before Research

Zombify

Fear

Death March

Unnatural Regeneration

Spellpage II

Death Spellpage II Before Research

Death Spellpage II Before Research


Spellpage III

Death Spellpage III Before Research

Death Spellpage III Before Research


Spellpage IV

Death Spellpage IV Before Research

Death Spellpage IV Before Research