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SpellForce 2 - Master of War: Difference between revisions

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[[Category:SpellForce_2]] [[Category:Master of War]] [[Category:Game]] [[Category:Cardgame]] [[Category:Fanmade]] [[Category:Shadow Wars]] [[Category:Dragon Storm]]
[[Category:SpellForce_2]] [[Category:Master of War]] [[Category:Game]] [[Category:Cardgame]] [[Category:Fanmade]] [[Category:Shadow Wars]] [[Category:Dragon Storm]]
Based on the origial cardgame out of the SpellForce 2 Collectors-Edition of 2006, SpellForce 2 - Master of War (SF2-MoW) is a turn based strategy cardgame based on the setting of Spellforce 2 Shadow Wars and designed by Jan Wagner, but reinvisioned and expanded with more content and features then its original paper origin.
Based on the origial cardgame out of the SpellForce 2 Collectors-Edition of 2006, SpellForce 2 - Master of War (SF2-MoW) is a turn based strategy cardgame based on the setting of Spellforce 2 Shadow Wars and designed by Jan Wagner, but reinvisioned and expanded with more content and features then its original paper origin.
[[File:SF2_MoW_promo_wallpaper_40.jpg|center|upright=0.5]]
[[File:SF2_MoW_promo_wallpaper_40.jpg|center|1000px]]


== The Game ==
== The Game ==
Line 24: Line 24:
== History and Development ==
== History and Development ==
"SpellForce 2 - Master of War" was and is a purely Fan-made gameproject that was started by the SpellForce-forum user "NeoX" as a community present for the 10 years anniversary of SpellForce 2 Shadow Wars in the year 2016 (original release April 2006) that es an reimagin and expansion of the original cardgame that was included in the Collectors Edition of SpellForce 2 Shadow Wars amde by Jan Wagner in 2006. The development started in the late year of 2013.  
"SpellForce 2 - Master of War" was and is a purely Fan-made gameproject that was started by the SpellForce-forum user "NeoX" as a community present for the 10 years anniversary of SpellForce 2 Shadow Wars in the year 2016 (original release April 2006) that es an reimagin and expansion of the original cardgame that was included in the Collectors Edition of SpellForce 2 Shadow Wars amde by Jan Wagner in 2006. The development started in the late year of 2013.  
[[File:SF2_MoW_dev_0_70910.JPG|200px|thumb|right|Caption]]
----
[[File:SF2_MoW_dev_0_70910.JPG|300px|thumb|right]]
At first it was only planned that the game "The Card"- Project (That didn't have a name back then) would only be published and developed for the german language side of the community, because the original card-game that it was based on was only released in germany and does only exist in a german version.  
At first it was only planned that the game "The Card"- Project (That didn't have a name back then) would only be published and developed for the german language side of the community, because the original card-game that it was based on was only released in germany and does only exist in a german version.  
[[File:SF2_MoW_dev_0_70910_2.JPG|200px|thumb|right|Caption]]]
----
[[File:SF2_MoW_dev_0_70910_2.JPG|300px|thumb|right]]
It was originaly planned that it would stick to it's original form where only 2 factions play against each other ("The Bund" and "The Clan"). After showing the first developent progresses and alpha version, more and more players wanted to support and to play the game.
It was originaly planned that it would stick to it's original form where only 2 factions play against each other ("The Bund" and "The Clan"). After showing the first developent progresses and alpha version, more and more players wanted to support and to play the game.
[[File:Sf2_mow_forum.JPG|200px|thumb|right|Caption]]
----
[[File:Sf2_mow_forum.JPG|300px|thumb|right]]
This resulted in that more then 53.000 people viewed the threat in the official SpellForce forum in under 1 month. Even players wanted to play it that didn't know the german language and requested an english version. This was the point where it was decided to expand the game to 2 languages.  
This resulted in that more then 53.000 people viewed the threat in the official SpellForce forum in under 1 month. Even players wanted to play it that didn't know the german language and requested an english version. This was the point where it was decided to expand the game to 2 languages.  
[[File:SF2_MoW_dev_0_90450.JPG|200px|thumb|right|Caption]]
----
[[File:SF2_MoW_dev_0_90450.JPG|300px|thumb|right]]
In May 2014 the game came more and more closer to it's today features. As a progression system the devs decided to integrate a RPG-Rank system mit medals for people to earn. Also the first voices come up that with the growing popularity of mobile devices (mostly Android), a mobile version of the game would benefit it very well next to the Windows PC version. But it was denied back then becaus of lack of time and resources.  
In May 2014 the game came more and more closer to it's today features. As a progression system the devs decided to integrate a RPG-Rank system mit medals for people to earn. Also the first voices come up that with the growing popularity of mobile devices (mostly Android), a mobile version of the game would benefit it very well next to the Windows PC version. But it was denied back then becaus of lack of time and resources.  
[[File:SF2_MoW_dev_1_10000.JPG|200px|thumb|right|Caption]]
----
[[File:SF2_MoW_dev_1_10000.JPG|300px|thumb|right]]
In April 2016 the game reached version 1.1000 and was released publicly. It was the complete digital version of the original card-game with support for german and english languages. In the last years the development stopped and continued from time to time because of time and resource issues on the devs side. This was solved by creating a group od modders and devs to finish it - the IT-Huskys, who are in charge up to today. Thanks to the bigger team an Android mobile version could be released and created to the windows version.
In April 2016 the game reached version 1.1000 and was released publicly. It was the complete digital version of the original card-game with support for german and english languages. In the last years the development stopped and continued from time to time because of time and resource issues on the devs side. This was solved by creating a group od modders and devs to finish it - the IT-Huskys, who are in charge up to today. Thanks to the bigger team an Android mobile version could be released and created to the windows version.
[[File:Pact_faction_deck_overview.JPG|200px|thumb|right|Caption]]
----
[[File:Pact_faction_deck_overview.JPG|300px|thumb|right]]
Because of the well recived "basic version" of SF2-MoW, the devs decided to create an expansion for the game that added to the original 2 factions (Bund and Clan) a 3rd one "The Pakt". A survey at the official SpellForce forum decided that the card and unit names won't be translated (will always be in german) to be closer to the original source material. SpellForce 2 - Master of War 2.0 (Pakt Expansion) was released in August 2017 for Windows and Android.
Because of the well recived "basic version" of SF2-MoW, the devs decided to create an expansion for the game that added to the original 2 factions (Bund and Clan) a 3rd one "The Pakt". A survey at the official SpellForce forum decided that the card and unit names won't be translated (will always be in german) to be closer to the original source material. SpellForce 2 - Master of War 2.0 (Pakt Expansion) was released in August 2017 for Windows and Android.
[[File:SF2_MoW_3_0_packshot.png|200px|thumb|right|Caption]]
----
[[File:SF2_MoW_3_0_packshot.png|300px|thumb|right]]
After the well recived first expansion a lot of players requested that last missing factions of the SpellForce 2 game should also be added to the game to give it more dynamic and also allow to create dynamic decks to give it more replay value and to go away from fixed-deck chess system. The game got now 6 factions in total with the new expansion 3.0 (+The Shaikan, +The Undead, +The Beats) and was released in january 2018 for Windows and Android. Thanks to the new rules that moved away from the original sourcematerial, it got a new logo and design.  
After the well recived first expansion a lot of players requested that last missing factions of the SpellForce 2 game should also be added to the game to give it more dynamic and also allow to create dynamic decks to give it more replay value and to go away from fixed-deck chess system. The game got now 6 factions in total with the new expansion 3.0 (+The Shaikan, +The Undead, +The Beats) and was released in january 2018 for Windows and Android. Thanks to the new rules that moved away from the original sourcematerial, it got a new logo and design.  
----
[[File:SF2_MoW_code_lines_3_0.JPG|center|upright=1.0]]
[[File:SF2_MoW_code_lines_3_0.JPG|center|upright=1.0]]
The Windows Version of SpellForce 2 - Master of War 3.0 has over 51.000 lines of sourcecode.  
The Windows Version of SpellForce 2 - Master of War 3.0 has over 51.000 lines of sourcecode.  
Line 47: Line 55:


== Small revive by demand ==
== Small revive by demand ==
[[File:SF2_MoW_4_0_faction_overview_demons.png|center|upright=1.0]] [[File:SF2_MoW_physical_edition.jpg|center|upright=1.0]]
[[File:SF2_MoW_4_0_faction_overview_demons.png|500px]] [[File:SF2_MoW_physical_edition.jpg|500px]]
 
In mid 2022 a new version (4.0) has been created and released thanks to public demand for newer systems of Windows and Android. Now with the final missing faction of the "Demons".
In mid 2022 a new version (4.0) has been created and released thanks to public demand for newer systems of Windows and Android. Now with the final missing faction of the "Demons".


Line 93: Line 102:
|-
|-
| 4.00000 || YES || Public Release Build of 4.0 || 08-2022
| 4.00000 || YES || Public Release Build of 4.0 || 08-2022
|-
| 4.10000 || YES || Public Release Build of 4.1 || 02-2024
|}
|}


== Scrapped Features of the Build of Version 4.0 ==
== Scrapped Features of the Build of Version 4.0 ==
[[File:Sf2_mow_4_0_dev_1.png|center|upright=1.0]] [[File:Sf2_mow_4_0_dev_2.png|center|upright=1.0]]
[[File:Sf2_mow_4_0_dev_1.png|500px]] [[File:Sf2_mow_4_0_dev_2.png|500px]]  
 
Here you can see that the options for the Singleplayer were already implemented with options to load a savegame file and to use your campaign-deck for battles in MP also.
Here you can see that the options for the Singleplayer were already implemented with options to load a savegame file and to use your campaign-deck for battles in MP also.
This was sadly Scrapped because of lack of resources and time.  
This was sadly Scrapped because of lack of resources and time.  
Line 178: Line 190:
== Story and Gameplay ==
== Story and Gameplay ==
Since the beginning of time the forces of Eo are fighting each other bitterly to decide who is the ruling power in Eo.
Since the beginning of time the forces of Eo are fighting each other bitterly to decide who is the ruling power in Eo.
[[File:SF2_MoW_4_0_gameplay_005.PNG|center|upright=1.0]]
[[File:SF2_MoW_4_0_gameplay_005.PNG|center|1000px]]


Only a true Master of War has what it needs to lead his army of choice to the victory. Do you have what it needs? In Spellforce 2 – Master of War (Based on the SF2:SW Card game of 2006) you can show your tactical power to others. Challenge your opponents in matches witch more than 84 different Unit Cards and more than 10 powerful Magic cards on PC or Android. Play against the AI, other players in the same System/Device or over (W)Lan and Online! Prove yourself in growing the ranks and become the true Master of War!
Only a true Master of War has what it needs to lead his army of choice to the victory. Do you have what it needs? In Spellforce 2 – Master of War (Based on the SF2:SW Card game of 2006) you can show your tactical power to others. Challenge your opponents in matches witch more than 84 different Unit Cards and more than 10 powerful Magic cards on PC or Android. Play against the AI, other players in the same System/Device or over (W)Lan and Online! Prove yourself in growing the ranks and become the true Master of War!
Line 193: Line 205:
== Game Release Versions ==
== Game Release Versions ==
SpellForce 2 - Master of War had multiple releases in different versions of it's time of development.
SpellForce 2 - Master of War had multiple releases in different versions of it's time of development.
[[File:Sf2_mow_1_1_packshot_box.png|center|upright=1.0]]
[[File:Sf2_mow_1_1_packshot_box.png|center|1000px]]
The release version SF2-MoW in version 1.1(later incl. patch 1.2) included in a DVD-Version(ISO) of the game the full base game incl. the Andoird version 1.1, a modding client and a tutorial video guide.  
The release version SF2-MoW in version 1.1(later incl. patch 1.2) included in a DVD-Version(ISO) of the game the full base game incl. the Andoird version 1.1, a modding client and a tutorial video guide.  
[[File:Case_label_20000.png|center|upright=1.0]]
[[File:Case_label_20000.png|center|1000px]]
In mid 2017 the first expansion was added to the base game. This Version of the game was a pure expansion and required the installed base game (1.1-1.2) of SF2-MoW. Later a Gold version was created where it was possible to install SF2-MoW on version 2.0 natively incl the Android version that was not included in the pure expansion.  
In mid 2017 the first expansion was added to the base game. This Version of the game was a pure expansion and required the installed base game (1.1-1.2) of SF2-MoW. Later a Gold version was created where it was possible to install SF2-MoW on version 2.0 natively incl the Android version that was not included in the pure expansion.  
[[File:SF2_MoW_4_0_packshot_final_complete.PNG|center|upright=1.0]]
[[File:SF2_MoW_4_0_packshot_final_complete.PNG|center|1000px]]
With the release of version 3.0, one last version was created in Client-Exe and ISO format. Both Exe and Iso version included next to the full 3.0 version of the game (that did not require any previews installations) the android version with integrated offline-setup for smartphones. So it is possible to install the Android version of SF2-MoW 3.0 without internet access to the file servers. The ISO version also included a version history to see the key-points of the development, wallpapers and a special savegame. In late August 2022 was a new version (4.0) of SpellForce 2 - Master of War created with focus on support for modern System of Windows and Android. This version also offerx updates Exe-Setups, ISO's and APK packages for the supported systems
With the release of version 3.0, one last version was created in Client-Exe and ISO format. Both Exe and Iso version included next to the full 3.0 version of the game (that did not require any previews installations) the android version with integrated offline-setup for smartphones. So it is possible to install the Android version of SF2-MoW 3.0 without internet access to the file servers. The ISO version also included a version history to see the key-points of the development, wallpapers and a special savegame. In late August 2022 was a new version (4.0) of SpellForce 2 - Master of War created with focus on support for modern System of Windows and Android. This version also offerx updates Exe-Setups, ISO's and APK packages for the supported systems


== The Factions and cards ==
== The Factions and cards ==
The realm
The realm - to be done - with another test

Latest revision as of 19:57, 11 August 2024

Based on the origial cardgame out of the SpellForce 2 Collectors-Edition of 2006, SpellForce 2 - Master of War (SF2-MoW) is a turn based strategy cardgame based on the setting of Spellforce 2 Shadow Wars and designed by Jan Wagner, but reinvisioned and expanded with more content and features then its original paper origin.

The Game

You are able to gather an army of all 7 factions of Eo. The "Realm", the "Clan", the "Pact", the "Shaikan", the "Undead", the "Beasts" and the "Demons". In SpellForce 2 - Master of War over 100 different cards are available to you, for you to win the game. Every fraction has 14 different Units cards and 10 spells cards that can be used and will be found more then once! Every unit has uniqe abilitys which have an effect on every fight of the game.

So it is possible to win against an enemy who is stronger than you.

Also use up to 10 different spellcards who can have an massive effect on the game and the enemy.

You will be able to play vs the AI who will always fight differently. The Ai will newer do the same tactik twice. It will make his decitions based on his current cards, enemy cards and the current lvl of the player.

Every battle against the AI is completely different so it will be never the same fight.

The AI will develop with you and your skills. What was easy in the beginning, won’t be easy in the future.

Wanna play against your friends on one System? No Problem! You will be able to play against other players on one and the same system with enough time to switch every turn.

So you have always the option to play whenever and wherever you want against other players, even when they don’t have a System currently available.

The Game supports Singleplayer vs AI, local MP on one device, (W)Lan Mode mit Crosssystem support (Windows vs Android in the same network) and Online MP.

History and Development

"SpellForce 2 - Master of War" was and is a purely Fan-made gameproject that was started by the SpellForce-forum user "NeoX" as a community present for the 10 years anniversary of SpellForce 2 Shadow Wars in the year 2016 (original release April 2006) that es an reimagin and expansion of the original cardgame that was included in the Collectors Edition of SpellForce 2 Shadow Wars amde by Jan Wagner in 2006. The development started in the late year of 2013.


At first it was only planned that the game "The Card"- Project (That didn't have a name back then) would only be published and developed for the german language side of the community, because the original card-game that it was based on was only released in germany and does only exist in a german version.


It was originaly planned that it would stick to it's original form where only 2 factions play against each other ("The Bund" and "The Clan"). After showing the first developent progresses and alpha version, more and more players wanted to support and to play the game.


This resulted in that more then 53.000 people viewed the threat in the official SpellForce forum in under 1 month. Even players wanted to play it that didn't know the german language and requested an english version. This was the point where it was decided to expand the game to 2 languages.


In May 2014 the game came more and more closer to it's today features. As a progression system the devs decided to integrate a RPG-Rank system mit medals for people to earn. Also the first voices come up that with the growing popularity of mobile devices (mostly Android), a mobile version of the game would benefit it very well next to the Windows PC version. But it was denied back then becaus of lack of time and resources.


In April 2016 the game reached version 1.1000 and was released publicly. It was the complete digital version of the original card-game with support for german and english languages. In the last years the development stopped and continued from time to time because of time and resource issues on the devs side. This was solved by creating a group od modders and devs to finish it - the IT-Huskys, who are in charge up to today. Thanks to the bigger team an Android mobile version could be released and created to the windows version.


Because of the well recived "basic version" of SF2-MoW, the devs decided to create an expansion for the game that added to the original 2 factions (Bund and Clan) a 3rd one "The Pakt". A survey at the official SpellForce forum decided that the card and unit names won't be translated (will always be in german) to be closer to the original source material. SpellForce 2 - Master of War 2.0 (Pakt Expansion) was released in August 2017 for Windows and Android.


After the well recived first expansion a lot of players requested that last missing factions of the SpellForce 2 game should also be added to the game to give it more dynamic and also allow to create dynamic decks to give it more replay value and to go away from fixed-deck chess system. The game got now 6 factions in total with the new expansion 3.0 (+The Shaikan, +The Undead, +The Beats) and was released in january 2018 for Windows and Android. Thanks to the new rules that moved away from the original sourcematerial, it got a new logo and design.


The Windows Version of SpellForce 2 - Master of War 3.0 has over 51.000 lines of sourcecode.

Death of the Game

SF2-MoW was always a very community based game that developt and grow with the Spellforce community. In december 2017 the official SpellForce forum got attacked and destroyed in it's process. Everything was lost and the community without a central meeting point, scattered all across the net. The developers of SpellForce 3 declared a fan-made discord server to the new SpellForce meeting point, but it newer got to the size of the original forum with all it's users and content.

Without the forum the game did lose most of it's playerbase until a point where only around +-10 players logged into the Online-Server of SF2-MoW until it was shutdown in July 2018 because of servercosts without any usage. The game can still be downloaded and played but only localy or via emulated network in (W)Lan-Mode.

Small revive by demand

In mid 2022 a new version (4.0) has been created and released thanks to public demand for newer systems of Windows and Android. Now with the final missing faction of the "Demons".

Release-Version-List:

All Developed and released versions of SF2-MoW
Version Public Description Release-Date
0.70910 NO 1st Alpha Build 07-2013
0.80350 NO 2nd Alpha Build 09-2013
0.80550 NO 3rd Alpha Build 11-2013
0.90150 YES 1st Beta Build 12-2013
0.90242 YES Beta Patch (Online MP) 01-2014
0.90280 YES Beta Patch (graphics) 01-2014
0.90300 YES Beta Patch (TS3-API + MP) 02-2014
0.90450 YES Beta Patch (Media, RPG, Modding) 05-2014
0.91000 YES Beta Patch (Media, Fixes, RPG+) 05-2015
1.00000 NO 1st Release Build (added AI battle) 03-2016
1.10000 YES 1st Public Release Build 04-2016
1.20000 YES Patch (fixes and AI Update) 11-2016
1.90000 NO Pakt Expansion Dev-Build 06-2017
2.00000 YES Release Build of Pakt Expansion 08-2017
2.90000 NO 3.0 Expansion Dev-Build 10-2017
3.00000 YES Public Release Build of 3.0 01-2018
3.85000 NO Alpha Build of 4.0 04-2018
3.95000 NO Beta Build of 4.0 07-2022
4.00000 YES Public Release Build of 4.0 08-2022
4.10000 YES Public Release Build of 4.1 02-2024

Scrapped Features of the Build of Version 4.0

Here you can see that the options for the Singleplayer were already implemented with options to load a savegame file and to use your campaign-deck for battles in MP also. This was sadly Scrapped because of lack of resources and time.

Game Features (4.0)

  • Custome Deck (army) of all 7 factions of Eo (Realm, Clan, Pact, Shaikan, Undead, Beasts and Demons)
  • over 10 Spell-Cards
  • over 100 different Unit-Cards
  • Playing a Game vs. the KI
  • Playing a Game vs. a Human on one Device
  • Playing a Game vs. a Human on (W)Lan
  • Playing a Game vs. a Human on the Internet
  • Dynamic-Animations
  • optimized for 720p with support for up to 4K
  • Sound & Music Events
  • RPG Level/Rank System
  • Windows and Android support

System Requirements (Windows PC)

Minimum

CPU
AMD Ryzen 3 1200 AF or better
GPU
AMD RX 550 or better
GPU VRAM
2 GB
RAM
2 GB
HDD
3,2 GB
OS
Windows 7 SP1, 8.1, 10, 11 (.Net 4.8)
Resolution
1280 x 720
Optimal

CPU
AMD Ryzen 3 3300X or better
GPU
AMD RX 570 or better
GPU VRAM
2 GB
RAM
4 GB
HDD
3,2GB
OS
Windows 7 SP1, 8.1, 10, 11 (.Net 4.8)
Resolution
1920 x 1080

System Requirements (Android)

Android OS
Android 6.0 – 13++
CPU
Qualcomm Snapdragon 801 or better
GPU
Qualcomm Adreno 330 or better
RAM
2GB or higher
HDD
3,0 GB free internal storage
Screen-Resolution (useable)
  • 2560(+) x 1440
  • 1920(+) x 1080
  • 1280(+) x 800
  • 1280(+) x 720
Needed Permissions
  • Full File Access
  • Internet Access
  • Speaker Permission
  • HDD Write Permission
  • HDD Read permission


Story and Gameplay

Since the beginning of time the forces of Eo are fighting each other bitterly to decide who is the ruling power in Eo.

Only a true Master of War has what it needs to lead his army of choice to the victory. Do you have what it needs? In Spellforce 2 – Master of War (Based on the SF2:SW Card game of 2006) you can show your tactical power to others. Challenge your opponents in matches witch more than 84 different Unit Cards and more than 10 powerful Magic cards on PC or Android. Play against the AI, other players in the same System/Device or over (W)Lan and Online! Prove yourself in growing the ranks and become the true Master of War!

The legendary Card-Game from the Collectors Edition of 2006, now finally for PC and Android! Play against the NPC, another Player or Online. Over 94 different Cards, with over 84 Units and more than 10 Spell-Cards. Over 40h of tactical based gameplay waits for you.

The official Tutorial to the game „SpellForce 2 – Master of War“ in english and in Full HD. In this Tutorial(Manual) you can see how to play SF2-MoW.

Download & Updates

All version of SpellForce 2 - Master of War can be downloaded the official website: http://www.sf2-mow.keepfree.de/download.html

The Online-Server is currently offline, because of a low playerbase, but can be requested for tournaments.

Game Release Versions

SpellForce 2 - Master of War had multiple releases in different versions of it's time of development.

The release version SF2-MoW in version 1.1(later incl. patch 1.2) included in a DVD-Version(ISO) of the game the full base game incl. the Andoird version 1.1, a modding client and a tutorial video guide.

In mid 2017 the first expansion was added to the base game. This Version of the game was a pure expansion and required the installed base game (1.1-1.2) of SF2-MoW. Later a Gold version was created where it was possible to install SF2-MoW on version 2.0 natively incl the Android version that was not included in the pure expansion.

With the release of version 3.0, one last version was created in Client-Exe and ISO format. Both Exe and Iso version included next to the full 3.0 version of the game (that did not require any previews installations) the android version with integrated offline-setup for smartphones. So it is possible to install the Android version of SF2-MoW 3.0 without internet access to the file servers. The ISO version also included a version history to see the key-points of the development, wallpapers and a special savegame. In late August 2022 was a new version (4.0) of SpellForce 2 - Master of War created with focus on support for modern System of Windows and Android. This version also offerx updates Exe-Setups, ISO's and APK packages for the supported systems

The Factions and cards

The realm - to be done - with another test